Kelsidavis-WoWee/include/ui
Kelsi bfbf590ee2 refactor: cache macro primary spell ID to avoid per-frame name search
The macro cooldown display from the previous commit iterated all known
spells (400+) every frame for each macro on the action bar, doing
lowercase string comparisons. Moved the spell name resolution into a
cached lookup (macroPrimarySpellCache_) that only runs once per macro
and is invalidated when macro text is edited. The per-frame path now
just does a single hash map lookup + spellCooldowns check.
2026-03-20 08:11:13 -07:00
..
auth_screen.hpp Optimize login music scanning and warden debug formatting 2026-02-25 09:50:33 -08:00
character_create_screen.hpp Fix character creation for expansion-filtered servers (Turtle WoW) 2026-02-14 00:57:33 -08:00
character_screen.hpp Handle SMSG_CHARACTER_LOGIN_FAILED (0x041) for AzerothCore/Playerbot compatibility 2026-02-17 13:59:29 -08:00
game_screen.hpp refactor: cache macro primary spell ID to avoid per-frame name search 2026-03-20 08:11:13 -07:00
inventory_screen.hpp feat: add item stack splitting via Shift+right-click 2026-03-18 11:07:27 -07:00
keybinding_manager.hpp fix: add missing TOGGLE_SKILLS to keybinding_manager (fixes CI build failure) 2026-03-17 21:08:02 -07:00
quest_log_screen.hpp Add search bar and Active/Ready filter to quest log 2026-03-11 23:17:38 -07:00
realm_screen.hpp Improve UI layout, spell casting, and realm selection screen 2026-02-17 03:50:36 -08:00
spellbook_screen.hpp feat: add insufficient-power tint to action bar spell slots 2026-03-12 06:01:42 -07:00
talent_screen.hpp feat: add confirmation dialog before spending talent points 2026-03-18 11:23:35 -07:00
ui_manager.hpp Add character creation screen with race/class/appearance customization 2026-02-05 14:13:48 -08:00