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Inventory sort: clicking "Sort Bags" now generates CMSG_SWAP_ITEM packets to move items server-side (one swap per frame to avoid race conditions). Client-side sort runs immediately for visual preview; server swaps follow. New Inventory::computeSortSwaps() computes minimal swap sequence using selection-sort permutation on quality→itemId→stackCount comparator. World map: fix continent bounds derivation that used intersection (max/min) instead of union (min/max) of child zone bounds, causing continent views to display zoomed-in/clipped. Update README.md and docs/status.md with current features, release info, and known gaps (v1.8.2-preview, 664 opcode handlers, NPC voices, bag independence, CharSections auto-detect, quest GO server limitation). |
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| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||