Commit graph

95 commits

Author SHA1 Message Date
Kelsi
dac8ba8cbc feat(editor): add WBKD (NPC Service Definition) open catalog format
Open replacement for AzerothCore's npc_vendor / npc_trainer /
npc_gossip / npc_options SQL tables plus the engine's hard-coded
service-type dispatch. Defines the kinds of services NPCs can
offer (Banker / Mailbox / Auctioneer / StableMaster /
FlightMaster / Trainer / Innkeeper / Battlemaster / GuildBanker
/ ReagentVendor / TabardVendor / Misc) and the per-service
metadata (gold cost, faction gating, gossip text id).

When a player right-clicks an NPC, the engine looks at the
NPC's serviceId list (from WCRT.npcFlags or equivalent) and
dispatches to the appropriate service-frame handler — Banker
opens the inventory expansion frame, Auctioneer opens the
auction house, StableMaster opens the pet stable. This catalog
defines what each service actually does and what preconditions
it requires.

Cross-references back to WCRT (creature.npcFlags decodes into a
list of service ids defined here), WFAC (factionRequiredId
references factionId for rep-gated services like Argent
Tournament), and WGSP (gossipTextId references menuId for the
"How can I help you?" dialogue line).

Three preset emitters: --gen-bkd (5 city services typical of a
capital city), --gen-bkd-battle (3 battlemaster services for
each Vanilla BG queue), --gen-bkd-profession (4 profession
services). findByKind(kind) is the engine helper used by NPC
spawning to find e.g. all FlightMaster services configured for
a server.

Validation enforces id+name presence, serviceKind 0..11, no
duplicate ids; warns on:
  - Mailbox kind with non-zero gossipTextId (mailboxes are
    gameobject services with no NPC dialogue; gossip won't show)
  - Innkeeper kind with gossipTextId=0 (no welcome/bind dialog;
    will silently bind the hearthstone)
  - Battlemaster kind with non-zero requiresGold (battle queue
    services are typically free)

Wired through the cross-format table; WBKD appears automatically
in all 16 cross-format utilities. Format count 86 -> 87; CLI
flag count 1025 -> 1030.
2026-05-09 23:15:20 -07:00
Kelsi
0ceb70f3e7 feat(editor): add WIFS (Item Flag Set) open catalog format
Open replacement for the bit-flag meanings used in Item.dbc /
item_template.Flags. Documents every individual bit of the
32-bit item flags field with a human-readable name, description,
kind classification, and is-positive hint.

WoW's Item.dbc Flags field packs ~25 bits of metadata like
Heroic, Lootable, NoLoot, Conjured, BindOnPickup, BindOnEquip —
each controlling a specific gameplay behavior. The hardcoded
client knows what each bit means via a switch statement; this
catalog exposes that table to data-driven editors so:
  - server admins can document custom flag bits
  - tooltip generators can decode "why is this item soulbound?"
    via flag-name lookup (decode(0x40240000) returns
    ["Heroic", "BindOnPickup", "Unique"])
  - validators can warn about contradictory flag combinations

Seven flagKind values classify the bit families (Quality / Drop
/ Trade / Magic / Account / Server / Misc), and an isPositive
hint tells UIs whether the flag enhances the item (green) or
restricts it (red).

Cross-references back to WIT (decodes WIT.flags into the
matching named flag list) and WIQR (validators can pair Heroic
flag with WIQR Epic+ quality requirement).

Three preset emitters: --gen-ifs (8 canonical Item.dbc bits
matching the standard 3.3.5a constants), --gen-ifs-binding (5
binding-related flags BindOnPickup / BindOnEquip / etc — all
restrictive so isPositive=0), --gen-ifs-server (5 server-custom
bits in the upper range demonstrating how to overlay extra
metadata without colliding with Blizzard's bits).

Validation enforces id+name+bitMask presence, flagKind 0..6, no
duplicate ids, no duplicate bitMasks (collision means engine
would only honor first matching name when decoding); warns on
multi-bit masks (unusual — usually want individual bits).

decode(flagsValue) is the engine helper that expands a raw
flags integer into its named flag list — used directly by the
tooltip generator and item info renderers. Wired through the
cross-format table; WIFS appears automatically in all 16
cross-format utilities. Format count 85 -> 86; CLI flag count
1018 -> 1023.
2026-05-09 23:10:35 -07:00
Kelsi
f43b444056 feat(editor): add --orphan-jsons to find sidecars without binaries
Walks a directory recursively and flags every .wXXX.json sidecar
whose matching binary .wXXX is missing. Useful after deleting or
moving binary catalogs — the orphan JSON sidecars accumulate as
noise and may shadow re-imports if --bulk-import-json runs over
the tree (since import would re-create the binary from possibly
stale JSON).

Reports total sidecars / paired / orphan counts, lists orphan
paths with their expected binary, and suggests recovery
(re-import to recreate from JSON, or delete the orphan
sidecars). Returns exit 1 if any orphans found, so it composes
into shell pipelines and CI checks.

Companion to --bulk-export-json + --bulk-import-json: those two
go between binary <-> JSON; this one keeps the binary side
in sync. Suggested workflow:
    --bulk-export-json mydir   # generate sidecars
    git rm something.wsrg       # delete a binary
    --orphan-jsons mydir        # detects something.wsrg.json
                                 # is now orphaned

Reuses the same case-insensitive extension matcher as
--audit-tree and --magic-fix. CLI flag count 1017 -> 1018.

This is the 16th cross-format utility:
  --list-formats / --info-magic / --summary-dir / --rename-by-magic
  --bulk-rename-by-magic / --touch-tree / --tree-summary-md
  --catalog-grep / --diff-headers / --audit-tree / --magic-fix
  --bulk-validate / --bulk-export-json / --bulk-import-json
  --diff-tree / --orphan-jsons
2026-05-09 23:07:09 -07:00
Kelsi
b10bc2be5d feat(editor): add WSCS (Skill Cost) open catalog format
Open replacement for Blizzard's SkillCostsData.dbc plus the
per-rank training cost tables. Defines the tiered progression of
trainable skills: each rank unlocks a skill range, requires a
minimum character level, and costs a fixed amount of gold to
learn.

The canonical 6-tier profession progression captured by the
default preset:
  Apprentice    skill 0-75     lvl 5    1s
  Journeyman    skill 50-150   lvl 10   5s
  Expert        skill 125-225  lvl 20   1g
  Artisan       skill 200-300  lvl 35   5g
  Master        skill 275-375  lvl 50   10g
  Grand Master  skill 350-450  lvl 65   25g

Same shape applies to weapon skills (free, level-gated, capped at
5x char level) and riding skills (canonical Vanilla / TBC / WotLK
gold costs from 90g Apprentice through 5000g Artisan flying down
to 1000g Cold Weather Flying).

Five costKind values cover the full training-skill space
(Profession / WeaponSkill / RidingSkill / ClassSkill / Misc).
Each entry's copperCost stores the cost in copper (1g = 10000c)
which the info renderer pretty-prints as "25g 0s 0c".

Cross-references back to WSKL — skill entries reference costId
here for the tiered training schedule. nextTrainable(currentSkill,
characterLevel) is the engine helper that returns the lowest-rank
tier a character qualifies for and hasn't capped yet — used by
trainer NPCs to populate their offered-skill list.

Three preset emitters: --gen-scs (6 profession tiers), --gen-scs-
weapon (5 weapon skill tiers), --gen-scs-riding (5 riding tiers
with canonical gold costs).

Validation enforces id+name presence, costKind 0..4, no duplicate
ids, min<max range; warns on:
  - requiredLevel > 80 (unreachable at WotLK cap)
  - RidingSkill with requiredLevel < 20 (Apprentice canonically
    unlocks at 20)
  - Profession kind with copperCost=0 (every standard tier costs
    at least a copper — usually a config bug)

Wired through the cross-format table; WSCS appears automatically
in all 15 cross-format utilities. Format count 84 -> 85; CLI
flag count 1010 -> 1015.
2026-05-09 23:04:02 -07:00
Kelsi
efb88be366 feat(editor): add WIQR (Item Quality) open catalog format
Open replacement for the hardcoded item quality tiers in the
WoW client (Poor / Common / Uncommon / Rare / Epic / Legendary
/ Artifact / Heirloom). Defines each tier's tooltip text color,
inventory slot border color, vendor price multiplier, drop-level
gating, and disenchant eligibility.

The hardcoded client uses a fixed color table (gray/white/green/
blue/purple/orange/red/gold). This catalog lets server admins:
  - retune the colors (rename "Epic" to "Tier 1" with custom hex)
  - add server-custom tiers above Heirloom
  - change vendor markup per tier (legendary 50x base price)
  - gate quality drops by character level (Heirlooms unlock 80)

The standard preset reproduces the canonical 8-tier scale with
exact hex values from the live client (#9d9d9d through #00ccff)
and standard disenchant rules (Common+ disenchantable, Legendary
and Artifact aren't). The server-custom preset shows 4 tiers
above the standard range with non-standard pricing (Junk 0.1x,
QuestLocked 0.0x unsellable). The raid preset gates 4
progression tiers behind minLevelToDrop=60 with escalating
vendor multipliers up to 50x for Legendary.

Cross-references back to WIT — item entries reference qualityId
here for tooltip color and sort order. canDropAtLevel(id, lvl)
is the engine helper used by loot generation.

Validation enforces name presence, no duplicate ids,
vendorPriceMultiplier >= 0, minLevelToDrop <= maxLevelToDrop;
warns on:
  - minLevelToDrop > 80 (unreachable at WotLK cap)
  - vendorPriceMultiplier > 100x (sanity check the economy)
  - nameColorRGBA with alpha=0 (text would be invisible in
    tooltips — common bug when copy-pasting RGB hex without
    alpha byte)

Wired through the cross-format table; WIQR appears automatically
in all 15 cross-format utilities. Format count 83 -> 84; CLI
flag count 1003 -> 1008.
2026-05-09 22:59:27 -07:00
Kelsi
7d3430c8fe feat(editor): add WAUR (Spell Aura Type) — companion to WSEF, CLI flag count breaks 1000
Open replacement for the SpellEffect.EffectAuraType field
meanings used when SpellEffect.Effect=APPLY_AURA. Defines what
each aura-type integer value actually does once an aura is
attached to a unit — PERIODIC_DAMAGE ticks damage every N
seconds, MOD_STAT adds a stat bonus, MOD_INCREASE_SPEED scales
movement, MOD_DAMAGE_PERCENT_DONE scales spell power, etc.

Companion to WSEF — together they cover the full spell-effect
classification space:
  WSEF: outer effect ID — what does the effect DO?
        (APPLY_AURA, SCHOOL_DAMAGE, HEAL, etc)
  WAUR: inner aura type — when WSEF=APPLY_AURA, what KIND
        of aura is applied? (PERIODIC_DAMAGE, MOD_STAT,
        STUN, ROOT, etc)

Nine auraKind values (Periodic / StatMod / DamageMod /
Movement / Visual / Trigger / Resource / Control / Misc)
classify the major behavior families. Periodic auras carry an
updateFrequencyMs (canonical 3s for DoT/HoT, 2s for energize,
1s for fast triggers). Stackable auras carry a maxStackCount.

Cross-references back to WSEF (this catalog is the secondary
classification that WSEF entry id 6 (APPLY_AURA) dispatches
into) and forward to WSPL (spell entries with effect=APPLY_AURA
reference an auraTypeId here).

Three preset emitters: --gen-aur (5 periodic auras with
canonical tick intervals), --gen-aur-stats (5 stat-modifier
auras instantly applied on attach), --gen-aur-movement (4
movement-impairing CC auras typical of crowd-control spells).

Validation enforces name presence, auraKind 0..8, targetingHint
0..3, no duplicate ids; errors on Periodic kind without
updateFrequencyMs (would never tick); warns on:
  - non-Periodic/Trigger kinds with updateFrequencyMs > 0
    (engine ignores tick interval)
  - maxStackCount > 0 with isStackable=false (cap unreachable)

Wired through the cross-format table; WAUR appears automatically
in all 15 cross-format utilities. Format count 82 -> 83;
CLI flag count 996 -> 1001 — broke the 1000-flag mark.
2026-05-09 22:54:53 -07:00
Kelsi
24e9a55a10 feat(editor): add WSEF (Spell Effect Type) open catalog format
Open replacement for the SpellEffect.Effect field meanings in
Spell.dbc plus the engine's hard-coded effect dispatch table.
Defines what each spell-effect integer value actually does —
SCHOOL_DAMAGE=2 deals magical damage, DUMMY=3 is a script hook,
HEAL=10 restores health, ENERGIZE=30 restores power,
APPLY_AURA=6 attaches a buff/debuff, etc.

WotLK's Spell.dbc has 192+ effect type integers, each with its
own resolver in the spell engine. This catalog lets the engine
look up "given effect=10, what resolution behavior do I run?"
via a single table lookup instead of a hard-coded switch
statement, and lets server-custom spells reference new effect
IDs without touching engine code.

Ten effectKind values capture the major behavior families
(Damage / Heal / Aura / Energize / Trigger / Movement / Summon /
Dispel / Dummy / Misc), and a 6-bit behaviorFlags field
captures targeting/gating semantics:
  - RequiresTarget       — must have a target
  - RequiresLineOfSight  — LoS check on target
  - IsHostileEffect      — hostile only (PvP gating)
  - IsBeneficialEffect   — friendly only
  - IgnoresImmunities    — bypasses Bubble / IBF / etc
  - TriggersGCD          — counts toward GCD

Distinct from WAUR (Spell Aura Type, future format) which is the
secondary classification used when effectType is APPLY_AURA. The
two together cover the full spell-effect classification space.

Three preset emitters: --gen-sef (5 damage effects covering
typical Spell.dbc damage IDs), --gen-sef-healing (4 heal
effects all flagged IsBeneficialEffect), --gen-sef-aura (5
aura-application effects covering single-target / pet /
party-wide / area variants).

Validation enforces name presence, effectKind 0..9, no duplicate
ids; warns on:
  - both Hostile and Beneficial flags set (engine picks Hostile,
    contradiction suggests config bug)
  - Damage kind without TriggersGCD (most damage should be on GCD
    — env damage is the canonical exception)
  - Heal kind without IsBeneficialEffect (engine treats heal as
    ungated, may damage enemies)

Wired through the cross-format table; WSEF appears automatically
in all 15 cross-format utilities. Format count 81 -> 82; CLI flag
count 989 -> 994.
2026-05-09 22:50:13 -07:00
Kelsi
a97bc676db feat(editor): add --diff-tree to compare two directories of .w* catalogs
Walks both trees in parallel, classifies each file by its 4-byte
magic, and bucks differences into five categories:
  - only-in-A         file present in A, missing from B (removed)
  - only-in-B         file present in B, missing from A (added)
  - magic-changed     same path but the format swapped
                      (e.g. somebody renamed a .wsrg to .wmat)
  - size-changed      same magic, different byte size
                      (content was edited)
  - identical         same magic, same size

Exit 1 if any category but identical is non-zero, so it composes
into shell pipelines and CI. JSON sidecar via --json.

Useful for project-version comparison: did anything actually
change between two snapshots? --diff-tree answers in one pass.
Pairs naturally with the existing --diff-headers (which goes
deeper on a single file pair) and the --bulk-* / --audit-tree
family of cross-tree utilities.

Files whose magic isn't recognized by the format table are
silently skipped so unrelated junk in the tree (build artifacts,
temp files) doesn't pollute the diff. Identity check is
magic+size only — true byte-equality would need a hash and the
heuristic is good enough for the typical use case.

This is the 15th cross-format utility:
  --list-formats / --info-magic / --summary-dir / --rename-by-magic
  --bulk-rename-by-magic / --touch-tree / --tree-summary-md
  --catalog-grep / --diff-headers / --audit-tree / --magic-fix
  --bulk-validate / --bulk-export-json / --bulk-import-json
  --diff-tree

CLI flag count 988 -> 989.
2026-05-09 22:46:52 -07:00
Kelsi
94e145541a feat(editor): add WACR (Achievement Criteria) open catalog format
Open replacement for Blizzard's Achievement_Criteria.dbc. Defines
the individual progression criteria that a character must
complete to earn an achievement.

Each WACH achievement has a tree of WACR criteria — "Kill 100
boars" is one criteria entry with criteriaType=KillCreature,
targetId=boarCreatureId, requiredCount=100. Multi-criteria
achievements (e.g. "Visit all 3 capital cities") have one entry
per sub-objective, all referencing the same achievementId, with
progressOrder determining their display sequence in the
achievement UI.

Thirteen criteriaType values cover the full progression variety:
  KillCreature / ReachLevel / CompleteQuest / EarnGold /
  GainHonor / EarnReputation / ExploreZone / LootItem /
  UseItem / CastSpell / PvPKill / DungeonRun / Misc

The targetId field is type-polymorphic — for KillCreature it
references WCRT.creatureId, for CompleteQuest it references
WQT.questId, for ExploreZone it's a WMS.zoneId, etc. The engine
interprets it based on criteriaType.

Cross-references back to WACH (achievementId), WCRT
(KillCreature.targetId), WQT (CompleteQuest.targetId), WIT
(LootItem/UseItem.targetId), WMS (ExploreZone.targetId), WSPL
(CastSpell.targetId). findByAchievement(achId) returns all
criteria for an achievement sorted by progressOrder — used
directly by the achievement UI to render the progress checklist.

Three preset emitters: --gen-acr (5 kill criteria under one
composite achievement showing different creature targets),
--gen-acr-quest (4-step quest progression), --gen-acr-mixed
(5 cross-type criteria demonstrating the full CriteriaType
variety).

Validation enforces id+name+achievementId presence,
criteriaType 0..12, no duplicate ids; warns on:
  - missing targetId for type-specific kinds (KillCreature,
    CompleteQuest, etc. — engine cannot track without it)
  - ReachLevel with requiredCount > 80 (above WotLK cap)
  - timeLimitMs set on non-time-sensitive types (engine
    ignores it for ReachLevel / EarnGold)
  - requiredCount=0 (criteria completes instantly on first
    progress event — usually a misconfig)

Wired through the cross-format table; WACR appears automatically
in all 14 cross-format utilities. Format count 80 -> 81; CLI flag
count 981 -> 986.
2026-05-09 22:43:44 -07:00
Kelsi
d97f4bf5db feat(editor): add WSPR (Spell Reagent) — 80th open format milestone
Open replacement for the per-spell reagent fields in Spell.dbc
(Reagent[8] + ReagentCount[8]). Defines the item reagents that a
spell consumes from the caster's inventory each time it's cast —
Mage Portal needs a Rune of Portals, Resurrection needs a Holy
Candle (focused, not consumed), Warlock summons consume Soul
Shards.

One entry per reagent-using spell — most spells have no reagents
and are absent from this catalog. Each entry can list up to 8
(itemId, count) pairs which all must be present for the spell
to cast. Five reagentKind values capture the variety of reagent
semantics:
  - Standard      — ordinary consumed reagent
  - SoulShard     — warlock-specific shard tracking
  - FocusedItem   — required to cast but NOT consumed
                    (Symbol of Divinity for Resurrection)
  - Catalyst      — enables a stronger version of the spell
  - Tradeable     — crafting reagent for trade-skill recipes

Cross-references back to WSPL (every entry references a spellId)
and WIT (every reagent itemId references an item entry).
findBySpell(spellId) is the primary engine lookup.

Three preset emitters: --gen-spr (4 mage portal/teleport
reagents using Rune of Teleportation 17031), --gen-spr-warlock
(4 demon summons each consuming 1 Soul Shard 6265),
--gen-spr-rez (3 resurrection variants demonstrating each
ReagentKind including a no-reagent Druid Rebirth and a
focused-item Priest Resurrection).

Validation enforces id+name+spellId presence, reagentKind 0..4,
no duplicate ids; warns on:
  - slot itemId/count mismatch (id without count or vice versa)
  - SoulShard kind with non-canonical reagent (not item 6265)
  - FocusedItem kind with no reagent slots set (focused-item
    gating has nothing to gate)
  - duplicate spellId across entries (engine honors only first)

This is the 80th open format milestone. Wired through the
cross-format table; WSPR appears automatically in all 14
cross-format utilities. Format count 79 -> 80; CLI flag count
974 -> 979.
2026-05-09 22:38:36 -07:00
Kelsi
736ec3a1c0 feat(editor): add --bulk-export-json + --bulk-import-json paired utilities
Two new cross-format utilities for git-friendly catalog editing:

  --bulk-export-json <dir>  recursively walks the tree, peeks
                            each file's magic, and dispatches the
                            per-format --export-X-json flag for
                            every .w* it finds. Writes one .json
                            sidecar per binary.

  --bulk-import-json <dir>  inverse direction — recursively walks
                            *.wXXX.json sidecars and dispatches
                            the per-format --import-X-json flag
                            to write back the byte-identical
                            binary.

Both report total / processed / failed / skipped counts and exit
1 on any failure. Asset-style formats with no per-format JSON
exporter are counted in the "skipped" bucket.

Use case — git-friendly diffs of binary catalogs:
    --bulk-export-json mydir              # convert binaries to JSON
    git add mydir/*.json && git commit    # version control as text
    git diff                              # see exact catalog changes
    --bulk-import-json mydir              # restore binaries

Verified end-to-end: 5 different format presets (WSRG, WCDF,
WMAT, WTLE, WCTR) round-trip byte-identical through export -> JSON
-> import. Reuses the same shellQuote / WEXITSTATUS scaffolding
as --bulk-validate. CLI flag count 972 -> 974.

This brings the cross-format utility count to 14:
  --list-formats / --info-magic / --summary-dir / --rename-by-magic
  --bulk-rename-by-magic / --touch-tree / --tree-summary-md
  --catalog-grep / --diff-headers / --audit-tree / --magic-fix
  --bulk-validate / --bulk-export-json / --bulk-import-json
2026-05-09 22:35:12 -07:00
Kelsi
b8bd80cb35 feat(editor): add WCTR (Currency Type) open catalog format
Open replacement for Blizzard's CurrencyTypes.dbc plus the
per-currency cap tables in CurrencyCategory.dbc. Defines the
in-game currencies that are NOT regular item stacks: Honor
Points, Arena Points, Justice Points, Valor Points, Conquest
Points, plus the various faction tokens (Champion's Seal,
Wintergrasp Mark of Honor, Emblem of Frost).

Distinct from regular items in WIT — currencies are tracked
per-character as scalar quantities with weekly + absolute caps,
not as stackable inventory slots. Some currencies are still
backed by a WIT item entry for the icon and tooltip text
(itemId field), while others (Honor, Arena) live entirely in
the currency system.

The cap model captures both shapes:
  - maxQuantity = absolute lifetime cap (Honor Points 75k)
  - maxQuantityWeekly = weekly earn cap, no absolute cap
    (Conquest Points 1650/wk)
  - both 0 = uncapped (faction tokens, Emblem of Frost)
earnableNow(id, current, weekly) is the engine helper that
returns the smaller of (remaining absolute, remaining weekly).

Cross-references back to WIT (itemId for tooltip art) and
WFAC (categoryId references factionId for FactionToken kind —
the rep gate that lets you spend the token).

Three preset emitters: --gen-ctr (4 PvP currencies covering
absolute, weekly-only, and uncapped tiers), --gen-ctr-pve (4
PvE raid currencies with same cap variety), --gen-ctr-faction
(4 faction tokens with their categoryId pointing at WFAC
faction ids).

Validation enforces id+name presence, currencyKind 0..5, no
duplicate ids; warns on:
  - maxQuantityWeekly > maxQuantity (weekly cap will never be
    reached, absolute cap blocks first)
  - FactionToken kind with categoryId=0 (rep gate breaks)
  - no caps + no itemId + no iconPath (currency has no display
    data and unbounded earn rate)

Wired through the cross-format table; WCTR appears automatically
in all 12 cross-format utilities. Format count 78 -> 79; CLI flag
count 965 -> 970.
2026-05-09 22:31:42 -07:00
Kelsi
bf8d55cb3e feat(editor): add WTLE (Talent Tab) open catalog format
Open replacement for Blizzard's TalentTab.dbc plus the per-tab
fields in Spell.dbc / Talent.dbc. Defines the three talent trees
that each class has — Warrior: Arms / Fury / Protection;
Mage: Arcane / Fire / Frost; Paladin: Holy / Protection /
Retribution; etc.

Each tab carries its own name, role hint (DPS / Tank / Healer /
Hybrid / PetClass), display order in the talent UI, background
artwork path (e.g. "WarriorArms" for the parchment background),
icon path, and the class bitmask it belongs to.

Distinct from WTAL (which defines individual talent points) —
WTLE says "the Arms tree exists for Warriors, displays in tab 1,
is a DPS spec"; WTAL says "Mortal Strike is a 1-point talent in
the Arms tree, row 7, requires Improved Charge as a prerequisite".

Cross-references back to WCHC (classMask uses the same bit
layout) and forward to WTAL (talent entries reference tabId
here). findByClass(classBit) returns all tabs for a class
sorted by displayOrder — the talent UI uses this directly to
populate its tab buttons.

Three preset emitters: --gen-tle (Warrior 3 tabs with two DPS +
one Tank), --gen-tle-mage (Mage 3 DPS tabs), --gen-tle-paladin
(Paladin 3 tabs covering all three roles in one preset).

Validation enforces id+name+classMask presence (classMask=0
means no class can use the tab — usually a config bug),
roleHint 0..4, no duplicate ids; warns on empty iconPath
(missing-texture render), empty backgroundFile (no panel art),
displayOrder>3 (UI shows at most 4 tabs), and (classMask +
displayOrder) collisions for overlapping classes (two tabs
claiming the same UI slot for the same class).

Wired through the cross-format table; WTLE appears automatically
in all 12 cross-format utilities. Format count 77 -> 78; CLI flag
count 958 -> 963.
2026-05-09 22:27:18 -07:00
Kelsi
082ee495dc feat(editor): add WPSP (Player Spawn Profile) open catalog format
Open replacement for AzerothCore's playercreateinfo SQL table
plus the per-class/race starting fields in CharStartOutfit.dbc.
Defines the initial state for a newly created character: starting
map / zone / position / facing, bind point (Hearthstone
destination), up to 4 starting items with counts, and up to 4
starting spells.

One entry per (race, class) combination — a Human Warrior spawns
at Northshire Abbey with a Worn Shortsword and Heroic Strike
already learned, while an Orc Hunter spawns in Valley of Trials
with Aimed Shot and a starter rifle. Death Knights have their
own preset spawning at lvl 55 in Acherus, the Ebon Hold.

The race+class fields are bitmasks (mirroring WCHC layout) so
one profile entry can cover multiple class/race combinations
that share starting state. findByRaceClass(raceBit, classBit)
is the engine helper used by character creation.

Cross-references back to WCHC (race/class bit layouts), WMS (map
ids), WIT (starting item ids), and WSPL (starting spell ids).

Three preset emitters: --gen-psp (5 Alliance combos covering
each starting zone from Northshire to Ammen Vale), --gen-psp-horde
(5 Horde combos from Valley of Trials to Sunstrider Isle),
--gen-psp-dk (2 DK combos at lvl 55 in Acherus with Death Coil /
Plague Strike / Death Grip starter loadout).

Validation enforces id+name+race+class+startingLevel presence,
no duplicate ids; warns on (0,0,0) spawn (uninitialized entry),
item id/count mismatch (granted item without count or vice versa),
startingLevel > 80 (above WotLK cap), and Death Knight class
with startingLevel < 55 (DKs canonically start at 55).

Wired through the cross-format table; WPSP appears automatically
in all 12 cross-format utilities. Format count 76 -> 77; CLI flag
count 951 -> 956.
2026-05-09 22:22:57 -07:00
Kelsi
f606edc4c9 feat(editor): add --bulk-validate to run every format's validator across a tree
Recursively walks a directory, peeks each file's 4-byte magic to
identify the format, derives the per-format --validate-X flag
from the format table's --info-X entry, and invokes that
validator as a subprocess for each file. Reports total / passed
/ failed / skipped counts and lists the failure paths with their
exit codes; returns exit 1 if any failure is found.

For each failure it prints the exact follow-up command needed to
reproduce the detailed error message, so the user doesn't have
to remember which validator goes with which extension. Asset-
style formats with no validator (.wom / .wob / .whm world
geometry) are counted in the "skipped" bucket but don't fail
the run.

Composes with the existing audit/fix tooling:
  --audit-tree dir          # find header-level breakage
  --magic-fix dir --apply   # auto-fix ext/magic mismatches
  --bulk-validate dir       # run every per-format validator
  # then re-run --validate-X on individual failures for detail

This is the 12th cross-format utility — depth-checking that
catches per-format semantic errors (duplicate ids, invalid
enums, contradictory flag combos, dangling cross-refs) that
--audit-tree's header-only scan can't see. CLI flag count
950 -> 951.
2026-05-09 22:19:09 -07:00
Kelsi
b220eeba61 feat(editor): add WMAT (Item Material) open catalog format
Open replacement for Blizzard's Material.dbc plus the Material
and SheatheType fields in ItemDisplayInfo.dbc. Defines the
material categorization that items reference (Cloth / Leather /
Mail / Plate / Wood / Steel / Crystal / Ethereal / etc), each
with its own foley sound (played on item use), impact sound
(played on drop / hit), weight category, and material-property
flags (IsBreakable / IsMagical / IsFlammable / IsConductive /
IsHolyCharged / IsCursed).

The engine plays a sword's metallic clang from impactSoundId
when it hits a stone wall, but a cloth tabard makes no such
sound — the difference is exactly the material assigned by this
catalog. Every armor and weapon item in WIT references a
materialId here.

Twelve materialKind values cover the standard armor classes
(Cloth/Leather/Mail/Plate/Hide), structural materials (Wood /
Stone / Metal), and special categories (Liquid / Organic /
Crystal / Ethereal). Three weight tiers (Light / Medium / Heavy)
control encumbrance UI hints.

Cross-references back to WSND (foleySoundId / impactSoundId
reference WSND sound entries) and forward to WIT (item entries
reference materialId here).

Three preset emitters: --gen-mat (5 armor materials matching
WoW's armor classes), --gen-mat-weapon (5 weapon materials from
breakable+flammable Wood through enchanted endgame steel),
--gen-mat-magical (4 magical materials with special flags
including the IsHolyCharged anti-undead property).

Validation enforces id+name presence, materialKind 0..11,
weightCategory 0..2, no duplicate ids; warns on:
  - IsHolyCharged + IsCursed both set (engine picks one,
    typically IsCursed wins)
  - Plate kind that's not Heavy weight (canonical violation)
  - Cloth kind that's not Light weight (canonical violation)

Wired through the cross-format table; WMAT appears automatically
in all 11 cross-format utilities. Format count 75 -> 76; CLI flag
count 943 -> 948.
2026-05-09 22:14:44 -07:00
Kelsi
fa8719009b feat(editor): add WCDF (Creature Difficulty) open catalog format
Open replacement for Blizzard's CreatureDifficulty.dbc. Maps a
base creature entry to its difficulty variants:
Normal-10 / Normal-25 / Heroic-10 / Heroic-25 in WotLK raid
format. Each variant is itself a separate WCRT creature entry
with its own stats, abilities, and loot.

When a 25-man party engages an instance, the engine looks up the
encounter base creature's difficultyId, reads the normal25Id
field, and spawns that variant instead. This is how Lord
Marrowgar in 25-Heroic ICC has 30M HP and hits for 80k while the
same encounter in 10-Normal has 5M HP and hits for 25k — same
spawn point, different WCRT entries.

5-man dungeons typically use only normal10Id + heroic10Id (the
25-man fields stay 0 — engine falls through to the 10-man
variant when 25-man is queried). World bosses don't scale at
all (all 4 variant fields stay 0, engine falls back to the base
entry).

Cross-references back to WCRT — every non-zero variant id field
points at a WCRT.creatureId entry; the base creature itself
lives in WCRT too.

Three preset emitters: --gen-cdf (4 example bosses with full
4-variant routing), --gen-cdf-wotlk-raid (4 ICC-style raid
bosses Marrowgar/Deathwhisper/Saurfang/LK with all 4 difficulty
variants), --gen-cdf-fiveman (4 5-man dungeon bosses with only
Normal+Heroic 10-man set). resolveVariant(id, mode) is the
engine helper.

Validation enforces id+name+baseCreatureId presence,
spawnGroupKind 0..5, no duplicate ids; warns on:
  - WorldBoss kind with non-zero variant ids (world bosses don't scale)
  - duplicate baseCreatureId across routes (only first honored)
  - all-self-reference non-WorldBoss (creature doesn't actually scale)
  - Boss with n25 but not n10 (raid sequencing typo — n10 always
    comes with n25)

Wired through the cross-format table; WCDF appears automatically
in all 11 cross-format utilities. Format count 74 -> 75; CLI flag
count 936 -> 941.
2026-05-09 22:10:09 -07:00
Kelsi
48c770f5ea feat(editor): add WGFS (Glyph Slot) open catalog format
Open replacement for Blizzard's GlyphSlot.dbc. Defines the
per-class glyph slot layout: which slots a class has (Major /
Minor / Prime), in which display order they appear in the
spellbook UI, and at which character level each slot becomes
available for use.

Distinct from WGLY (GlyphProperties) which defines the individual
glyphs themselves. WGLY says "Glyph of Polymorph exists, costs 1
inscription dust, modifies Polymorph"; WGFS says "the slot that
holds Glyph of Polymorph is the second Major Glyph Slot, unlocks
at level 25, and only Mages have it".

Layout grew across expansions, captured by the three presets:
  - --gen-gfs       — 6 slots: 3 Major + 3 Minor all-class
                       baseline (25/50/75 each)
  - --gen-gfs-wotlk — 6 slots: 3 Major (15/30/50) + 3 Minor
                       (15/50/70) matching WotLK 3.3.5a
  - --gen-gfs-cata  — 9 slots: 3 Prime + 3 Major + 3 Minor
                       matching Cataclysm

Cross-references back to WGLY (glyphs reference slotKind to
constrain which glyph fits which slot) and WCHC (requiredClassMask
uses the same bit layout as WCHC class IDs).

Validation enforces id+name+classMask presence (classMask=0 means
no class can use the slot — usually a config bug), slotKind 0..2,
no duplicate ids; warns on minLevelToUnlock>80 (would never
unlock at WotLK cap), displayOrder>4 (UI typically shows 3-4),
and (kind+order) collisions for overlapping classMask (two slots
claiming the same UI position would render on top of each other).
isUnlockedFor(id, classBit, level) is the engine helper.

Wired through the cross-format table; WGFS appears automatically
in all 11 cross-format utilities. Format count 73 -> 74; CLI flag
count 929 -> 934.
2026-05-09 22:05:05 -07:00
Kelsi
88effe39cd feat(editor): add WSPC (Spell Power Cost) — completes spell-bucket five-pack
Open replacement for the per-spell power-cost fields in Spell.dbc
plus SpellPowerCost-related side tables. Defines categorical
power-cost buckets that spells reference (LowMana 5% / MediumMana
15% / HighMana 30% of caster max mana; fixed Rage-30 /
Energy-40 / Runic-30 / etc), so spells share cost metadata across
ranks instead of embedding per-rank cost numbers.

Completes the small lookup-bucket five-pack:
  WSRG — range bucket
  WSCT — cast time bucket
  WSDR — duration bucket
  WSCD — cooldown bucket
  WSPC — power cost bucket   (this catalog)

Five small integer ids per spell (range / cast / dur / cd / cost)
replace the dozens of duplicate per-rank fields that Blizzard's
Spell.dbc carries. Editing one bucket here retunes every spell
that references it — change LowMana from 5% to 4% and every
rank-1 bolt across every caster class becomes cheaper.

Cost can be flat (baseCost), per-level scaled (perLevelCost), or
percentage-of-max-power (percentOfBase) — the engine sums
whichever fields are non-zero. resolveCost(id, level, maxPower)
does the math. Twelve power types covering every WoW resource
(Mana / Rage / Focus / Energy / Happiness / Runic Power / Runes /
Soul Shards / Holy Power / Eclipse / Health / NoCost).

Three preset emitters: --gen-spc (4 baseline mana tiers),
--gen-spc-rage (4 fixed warrior rage costs including stance-locked
Whirlwind), --gen-spc-mixed (5 cross-class costs covering every
non-mana power type with refund-on-miss flag for energy).

Validation enforces id+name presence, powerType 0..11, no
duplicate ids; warns on percentOfBase outside [0,1] (would
overflow), NoCost type with non-zero cost fields, and non-NoCost
types with no cost set (would cast for free — easy bug to ship).

Wired through the cross-format table; WSPC appears automatically
in all 11 cross-format utilities. Format count 72 -> 73; CLI flag
count 922 -> 927.
2026-05-09 22:00:55 -07:00
Kelsi
74be3f6135 feat(editor): add --magic-fix to auto-rename files to canonical extension
Natural follow-up to --audit-tree: when that utility flags
ext-mismatch or magic-no-ext issues, --magic-fix proposes (and
optionally applies) the renames that resolve them. Walks a
directory recursively, reads each file's 4-byte magic, looks it
up in the format table, and renames to the canonical extension
when the current extension doesn't match (or is absent).

Defaults to dry-run for safety — prints the proposed renames so
they can be reviewed first; pass --apply to commit them. Refuses
to clobber existing files: when the target path already exists
(e.g. foo.wsct + foo.wsrg both with WSRG magic), the rename is
flagged as a collision and skipped, leaving both files in place
for manual resolution. Returns exit 1 if any proposals exist (in
dry-run) or any collisions are skipped (in apply), so it composes
into shell pipelines.

JSON sidecar via --json. Suggested workflow:
  --audit-tree dir          # find what's broken
  --magic-fix dir           # preview the auto-fixes
  --magic-fix dir --apply   # commit them
  --audit-tree dir          # confirm clean

CLI flag count 921 -> 922.
2026-05-09 21:57:26 -07:00
Kelsi
12faffeb87 feat(editor): add WCEF (Creature Family) open catalog format
Open replacement for CreatureFamily.dbc plus the per-creature
family fields in Creature.dbc. Defines the family categorization
that pet-able beasts share (Bear / Cat / Wolf / Boar / Crab /
Raptor / Devilsaur / etc), each with its own pet talent tree
(Ferocity / Tenacity / Cunning), food preferences as a bitmask
(Meat / Fish / Bread / Cheese / Fruit / Fungus / Raw), the skill
line that family-specific abilities reference, and the minimum
hunter level required to tame it.

Used by the hunter pet system to decide which talent tree a tamed
pet uses, validate that a hunter can tame a creature, match
feeding-table food items to pet preferences, and gate exotic-beast
families behind the Beast Master 51-point talent.

Cross-references back to WCRT (creature.familyId points here) and
WSPL (family-specific abilities reference WSPL spellId via the
skillLine field).

Three preset emitters: --gen-cef (5 baseline families covering
both major talent trees), --gen-cef-ferocity (4 DPS-tree pets
with bleed/howl/armor-shred mechanics), --gen-cef-exotic (4
exotic Beast Master families requiring 51-point talent).

Validation enforces id+name presence, familyKind 0..5, talent
tree 0..3, no duplicate ids, and warns on:
  - NotPet families with a non-None talent tree (irrelevant)
  - Exotic families with minLevelForTame > 80 (level-cap unreachable)
  - Beast/Exotic families with no food types set (pet would starve)

Wired through the cross-format table; WCEF appears automatically
in all 10 cross-format utilities. Format count 71 -> 72; CLI flag
count 914 -> 919.
2026-05-09 21:54:00 -07:00
Kelsi
493db026dd feat(editor): add WSCD (Spell Cooldown Category) open catalog format
Open replacement for SpellCooldown.dbc plus the per-spell
category-cooldown fields in Spell.dbc. Defines the shared-cooldown
buckets that related spells reference: casting one spell triggers
a cooldown on every other spell in the same bucket. Mage Polymorph
variants (Sheep / Pig / Turtle / Cat) all share one bucket so
morphing a target locks all variants at once. Healing potions and
mana potions share the SharedWithItems bucket so consuming one
locks the other.

Distinct from WSDR (which times how long an aura stays on a
target) — WSCD times how long before a spell can be cast again.
The global cooldown (GCD) is itself just one bucket of this kind,
flagged with OnGCDStart so the engine triggers it at cast start
rather than cast finish.

Three preset emitters: --gen-cdb (4 baseline buckets including
GCD), --gen-cdb-class (5 mage-specific class cooldowns including
the Polymorph family), --gen-cdb-items (5 item cooldowns
including the heal/mana potion shared bucket and the 60min
Hearthstone family). Validation enforces id+name presence,
bucketKind 0..4, no duplicate ids, and warns on Global without
OnGCDStart (engine wouldn't trigger on cast start) and Spell
kind with SharedWithItems (contradictory).

categoryFlags is a bitfield (AffectedByHaste / SharedWithItems /
OnGCDStart / IgnoresCooldownReduction); --info-wscd decodes the
bits to label list. Wired through the cross-format table; WSCD
appears automatically in all 9 cross-format utilities. Format
count 70 -> 71; CLI flag count 907 -> 912.
2026-05-09 21:49:13 -07:00
Kelsi
824b6ebf53 feat(editor): add --audit-tree to flag corrupted/misnamed Wowee files
Walks a directory recursively and groups problems by category:
too-small (file under 16 bytes — can't hold a header),
unknown-magic (.w* file whose magic is not in the format table),
ext-mismatch (extension says one format but the magic says
another — usually from a renamed file), magic-no-ext (file with
recognized Wowee magic but no .w* extension), and header-trunc
(magic matches but the rest of the header is truncated). Returns
exit 1 if any issue is found, so it composes into shell pipelines
and CI checks. JSON sidecar via --json.

Catches the kinds of breakage that --summary-dir silently rolls
into the "unrecognized" bucket — a renamed .wsrg file masquerading
as .wsct shows up cleanly here but would otherwise be invisible.
Like every cross-format utility this reuses cli_format_table.cpp,
so new formats are audited automatically. CLI flag count
906 -> 907.
2026-05-09 21:45:54 -07:00
Kelsi
98f899cf7c feat(editor): add WSDR (Spell Duration Index) — completes WSRG/WSCT/WSDR triplet
Open replacement for SpellDuration.dbc plus per-spell duration
fields in Spell.dbc. Defines the categorical duration buckets
that auras / DoTs / HoTs / buffs reference (5s / 30s / 5min / 1hr
/ UntilCancelled / UntilDeath).

Together with WSRG (range) and WSCT (cast time), this completes a
small triplet of spell-metadata catalogs: instead of every
Frostbolt rank embedding its own range, cast time, and
chill-debuff duration as duplicate fields, each spell holds three
small integer ids that resolve through these three tables. The
engine retunes thousands of spells at once by editing one bucket.

Duration scales with caster level via perLevelMs (a rank-1 Renew
at 9s grows to 12s at lvl 60), then is clamped to maxDurationMs.
Negative baseDurationMs is the canonical sentinel for "no timer"
(UntilCancelled / UntilDeath); resolveAtLevel returns -1 for
those so HUD code can render the indefinite-duration glyph.

Three preset emitters: --gen-sdr (5 baseline tiers from instant
to one-hour), --gen-sdr-buffs (4 long-duration buffs including
UntilDeath), --gen-sdr-dot (4 tick-based DoT/HoT buckets at 3s
ticks). Validation enforces base>0 for Timed/TickBased, base<0
for permanent kinds, max>=base, durationKind 0..4, no duplicate
ids, and warns on Instant+nonzero base.

Wired through the cross-format table; WSDR appears automatically
in all 9 cross-format utilities. Format count 69 -> 70; CLI flag
count 899 -> 904.
2026-05-09 21:41:55 -07:00
Kelsi
8dcbd08a16 feat(editor): add WSCT (Spell Cast Time Index) open catalog format
Companion to WSRG: open replacement for SpellCastTimes.dbc plus
the per-spell castTime fields in Spell.dbc. Defines categorical
cast-time buckets (Instant 0ms / FastCast 1s / MediumCast 1.5s /
LongCast 3s) that thousands of spells reference instead of each
embedding their own ms count. Together WSRG and WSCT let the
spell engine resolve "Frostbolt's range bucket = id 3" and
"Frostbolt's cast time bucket = id 5" with two table reads
instead of duplicating per-rank data.

Cast time can scale with character level via perLevelMs (a rank-1
spell at 1000ms can grow to 2200ms at lvl 60), then the bucket
result is clamped to [minCastMs, maxCastMs] before haste is
applied. resolveAtLevel() does the math for engine consumers.

Three preset emitters: --gen-sct (4 baseline buckets),
--gen-sct-channel (3 channeled-spell durations), --gen-sct-ramp
(4 level-scaled buckets with non-zero perLevelMs). Validation
catches negative baseCastMs, min>max, duplicate ids, warns on
Instant kind with non-zero base (cast bar would still show), and
errors on Channel kind with zero base (would tick once and end).

Wired through the cross-format table; WSCT appears automatically
in all 9 cross-format utilities. Format count 68 -> 69; CLI flag
count 892 -> 897.
2026-05-09 21:37:42 -07:00
Kelsi
ede2d9918a feat(editor): add WSRG (Spell Range Index) open catalog format
Open replacement for Blizzard's SpellRange.dbc plus the per-spell
range-bucket fields in Spell.dbc. Defines the categorical range
buckets that spells reference instead of carrying their own min/max
yards (every Frostbolt shares one 30y bucket; every Heal shares
one 40y friendly bucket). Each entry carries separate min/max for
hostile vs friendly targets so heals can reach further on allies
than nukes do on enemies, plus an icon color for HUD range
indicators.

Three preset emitters: --gen-srg (3 baseline buckets:
Self/Melee/Spell), --gen-srg-ranged (5 ranged spell buckets:
Short/Medium/Long/VeryLong/Unlimited), --gen-srg-friendly (3
friendly-only buckets where hostile range is 0). --info-wsrg and
--validate-wsrg round out the per-format surface; validation
catches negative ranges, min>max, duplicate ids, out-of-range
rangeKind, and warns on Self+nonzero range or Melee>8y.

Wired through the cross-format table so WSRG appears automatically
in --list-formats, --info-magic, --diff-headers, --summary-dir,
--rename-by-magic, --catalog-grep, --tree-summary-md, and
--touch-tree. Format count 67 -> 68; CLI flag count 885 -> 890.
2026-05-09 21:33:17 -07:00
Kelsi
99a952299b feat(editor): add --diff-headers cross-file header comparison
Compares two .w* files at the standard catalog header level:
4-byte magic, version, catalog name, entry count, total file
bytes. Useful for confirming a JSON round-trip didn't drift,
checking whether two preset emissions produced equivalent
output, or quickly diagnosing when a content snapshot has
silently shifted (entry count up means content was added,
file bytes up but everything else same means entry payloads
got fatter).

Output uses = / ≠ markers per field so visual scanning is
fast. Three diagnostic summary cases: identical headers (and
same bytes — possibly byte-equal, run cmp(1) to confirm),
same shape but bytes differ (entry payloads diverged), and
different formats entirely (files are unrelated).

Returns exit 1 if any field differs, so the flag composes
into shell pipelines (`if diff-headers a.wcms b.wcms; then ...`).
World/asset formats stop after magic since their layouts
diverge from the standard catalog header.

Supports --json variant for tooling integration.
2026-05-09 21:27:26 -07:00
Kelsi
23ba7ed6a0 feat(pipeline): add WQSO (Wowee Quest Sort) catalog
67th open format — replaces QuestSort.dbc plus the quest-log
categorization fields in QuestInfo.dbc. Defines the
categories that quests fall into for the quest-log UI:
class quests (Warrior trial, etc), profession quests, daily
quests, holiday events, reputation grinds, dungeon /
heroic / raid quests, repeatables, PvP, tournament.

12 sort kinds (General / ClassQuest / Profession / Daily /
Holiday / Reputation / Dungeon / Raid / Heroic / Repeatable
/ PvP / Tournament). Each WQT (quest) entry can reference
a sortId here to be grouped under the right header in the
quest log. Sorts can be class-restricted (Warrior quests
only show for warriors), profession-restricted, or
faction-reputation-gated.

Cross-references with prior formats — targetClassMask uses
WCHC.classId bit positions (matches WGLY/WSET/WGTP
convention), targetProfessionId points at WTSK.profession
enum, targetFactionId points at WFAC.factionId.

CLI: --gen-qso (3 generic sorts — General catch-all, Daily
reset, Repeatable non-daily), --gen-qso-class (10 class-
specific sorts with proper bit masks for Warrior 0x02
through Druid 0x800), --gen-qso-profession (8 profession
sorts with WTSK profession enum cross-refs), --info-wqso,
--validate-wqso with --json variants. Validator catches
id+name+displayName required, kind 0..11, ClassQuest with
classMask=0 (not actually class-restricted), Profession
with profId=0 + non-Blacksmithing-name (likely typo since
0=Blacksmithing in WTSK), and Reputation with factionId=0
(no faction to grind).

Format graph: 66 → 67 binary formats. CLI flag count: 877
→ 882.
2026-05-09 21:23:38 -07:00
Kelsi
1ca665150b feat(pipeline): add WUMV (Wowee Unit Movement Type) catalog
66th open format — replaces UnitMovement.dbc plus the
movement-modifier portions of CreatureModelData.dbc. Defines
movement speed types (walk / run / swim / flight / fly /
pitch) with their canonical baseline speeds in yards-per-
second, plus the temp speed buffs that stack on top
(Sprint, Aspect of the Cheetah, Travel Form).

12 movement categories cover the canonical surface (Walk /
Run / Backward / Swim / SwimBack / Turn / Flight /
FlightBack / Pitch / Fly / FlyBack / TempBuff). baseSpeed
is yards/second for baseline categories and ignored for
TempBuff entries (which use baseMultiplier instead).
maxMultiplier caps stacking — Sprint capped at 1.4 means
Sprint + Aspect of Cheetah doesn't exceed 1.4× run speed.
stackingPriority resolves conflicts when multiple buffs
of equal multiplier compete (higher wins).

CLI: --gen-umv (4 baseline at canonical WoW vanilla speeds:
Walk 2.5y/s, Run 7.0y/s, Swim 4.7y/s, Turn π rad/s),
--gen-umv-flight (5 flight entries — ground-rail Flight
7y/s, free Fly 14y/s, Pitch 1.5 rad/s, backward variants
at slower 4.5y/s), --gen-umv-buffs (5 temp speed buffs
matching real WoW spell auras with proper durations and
stacking priorities), --info-wumv, --validate-wumv with
--json variants. Validator catches id+name required,
category 0..11, baseMultiplier > 0 (otherwise unit freezes
in place), maxMultiplier >= baseMultiplier (cap below
floor would clamp the base down), baseline categories
need baseSpeed > 0, and Run < 3.0y/s warning (canonical
is 7.0y/s).

Format graph: 65 → 66 binary formats. CLI flag count: 870
→ 875.
2026-05-09 21:18:03 -07:00
Kelsi
5865421b00 feat(pipeline): add WCRR (Wowee Combat Rating Conversion) catalog
65th open format — replaces gtCombatRatings.dbc plus the
per-level rating-to-percentage tables in gtRegenHPPerSpt.dbc
and related stat-curve DBCs. Defines per-rating-type
conversion factors at canonical level breakpoints (1 / 60
/ 70 / 80) — the runtime linearly interpolates between
breakpoints for intermediate levels.

pointsAtLevelN is "how many rating points equal 1% of the
benefit at that level." Higher level = more rating needed
for the same %. Standard WoW WotLK example: 14 crit rating
= 1% crit at L60, but 45.91 = 1% at L80.

5 rating kinds (Combat / Defense / Spell / Resilience /
Other) classify what stat resolver category each rating
belongs to.

CLI: --gen-crr (3 essential combat ratings — Hit/Crit/Haste
at canonical WoW WotLK conversion values), --gen-crr-defensive
(4 defensive — Defense/Dodge/Parry/Block with diminishing-
returns soft-cap percentages), --gen-crr-spell (3 spell —
SpellPower direct 1:1, SpellPenetration flat, MP5 mana
regen), --info-wcrr, --validate-wcrr with --json variants.
Validator catches id+name required, kind 0..4, all
pointsAtLN > 0 (otherwise stat resolver would div-by-zero),
maxBenefitPercent > 0 (rating would never grant any
benefit), and non-monotonic conversion curve warning
(rating cost typically ascends with level for non-flat
ratings like SpellPower).

Format graph: 64 → 65 binary formats. CLI flag count: 861
→ 868.
2026-05-09 21:11:26 -07:00
Kelsi
d547de61f5 feat(pipeline): add WSUF (Wowee Item Random Suffix) catalog
64th open format — replaces ItemRandomProperties.dbc +
ItemRandomSuffix.dbc plus the AzerothCore-style suffix-roll
tables. Defines random "of the X" suffixes that roll on
green and blue items at world drop ("Sturdy Cloth Cap of
the Bear" = base item + STR + STA suffix).

5 suffix categories (Generic / Elemental / Defensive /
PvPSuffix / Crafted), per-suffix item-quality bracket gating
(only blue+ items can roll PvPSuffix), restricted-slot mask
that limits which equipment slots a suffix can apply to (15
slot bits matching WCEQ slot enum), and up to 5 stat bonus
slots per suffix matching WoW canonical max.

statValuePoints isn't an absolute number — it's a scaling
base that the runtime multiplies by an item-level
coefficient to compute the final per-item bonus, so "of the
Bear" gives proportionally more strength on a level-60 item
than on a level-20 item.

Cross-references with prior formats — statKind values match
WIT.statType enum (STR=4, AGI=3, INT=5, SPI=6, STA=7) so
item generators roll consistent stats with base items.

CLI: --gen-suf (3 generic stat triads — Bear STR+STA, Eagle
INT+SPI, Tiger STR+AGI), --gen-suf-magical (4 elemental
spell-power suffixes restricted to caster-eligible slots),
--gen-suf-pvp (3 PvPSuffix entries with resilience + offensive
stats, blue+ quality only), --info-wsuf, --validate-wsuf with
--json variants. Validator catches id+name required, category
0..4, quality range valid (0..7 covers heirloom), itemQuality
floor<=ceiling, stat-kind/value pairing (kind=0 with value!=0
is a typo, vice versa), and no-stats warning (suffix renames
item without changing it).

Format graph: 63 → 64 binary formats. CLI flag count: 854
→ 861.
2026-05-09 21:05:49 -07:00
Kelsi
07137acc89 feat(pipeline): add WLDS (Wowee Loading Screen) catalog
63rd open format — replaces LoadingScreens.dbc plus the
per-zone background-image tables. Defines the loading-screen
images shown when the client crosses into a new map /
instance, with optional level-bracket gating and expansion
gating (TBC art only shown if expansion installed).

When multiple screens match the player's current map + level
+ expansion, displayWeight selects randomly between them — a
zone with 3 weighted variants gets a different image roughly
proportional to weight.

4 expansion gates (Classic / TBC / WotLK / TurtleWoW),
isAnimated flag for screens with subtle animation,
isWideAspect flag for 16:9 raid intro art (vs 4:3 standard).

Cross-references with prior formats — mapId points at
WMS.map.mapId (which map triggers this loading screen);
mapId=0 is the catch-all sentinel for screens shown when
no map-specific screen matches.

CLI: --gen-lds (3 base screens — Elwynn level 1-30, Orgrimmar,
GenericFallback level 31-80 catch-all), --gen-lds-instances
(5 WotLK dungeon screens with mapId+expansion cross-refs:
Halls of Lightning/Stone, Utgarde Pinnacle, Violet Hold,
Old Kingdom), --gen-lds-raid (3 raid intro screens —
Naxxramas/Ulduar/ToC at isWideAspect=1 with weight=3),
--info-wlds, --validate-wlds with --json variants. Validator
catches id+name+texture required, expansion 0..3, level range
valid, weight=0 (in pool but never picked), and the practical
catch-all overlap warning when multiple mapId=0 screens share
overlapping level brackets (random pick becomes
non-deterministic).

Format graph: 62 → 63 binary formats. CLI flag count: 847
→ 854.
2026-05-09 20:59:25 -07:00
Kelsi
ad603c0c44 feat(pipeline): add WRUN (Wowee DK Rune Cost) catalog
62nd open format — replaces RuneCost.dbc plus the DK-specific
portions of ChrPowerType. Defines per-spell rune costs (Blood
/ Frost / Unholy) and runic-power generation / consumption
for the Death Knight class.

4 spell tree branches (BloodTree / FrostTree / UnholyTree /
Generic) classify which spec uses each rune cost. Each entry
binds a spell to its rune cost (how many of each rune kind
the spell consumes), an optional anyDeathConvertCost (extra
Death-rune-acceptable cost for procced abilities), and a
runicPowerCost (negative = generator, positive = spender).

Cross-references with prior formats — spellId points at
WSPL.spellId (the spell that uses this rune cost).

CLI: --gen-rune (3 baseline DK abilities — Death Strike
1F+1U + 20RP gen, Frost Strike pure 40 RP spender, Heart
Strike 1B + 10RP gen), --gen-rune-blood (4 blood-tree DK
abilities — Heart Strike, Death and Decay AoE, Vampiric
Blood tank cooldown, Rune Tap self-heal), --gen-rune-frost
(4 frost-tree — Frost Strike, Howling Blast AoE, Obliterate
finisher, Icy Touch ranged opener applying Frost Fever),
--info-wrun, --validate-wrun with --json variants. Validator
catches id+name+spellId required, branch 0..3, no rune cost
> 2 (DK only has 2 of each rune type so a higher cost can
never be paid), runicPowerCost > 100 (DK RP cap), no-cost
warning (spell consumes nothing — verify it's a
passive/stance/form), and high-RP-generator warning (> 25
RP per cast is unusual).

Format graph: 61 → 62 binary formats. CLI flag count: 840
→ 847.
2026-05-09 20:52:19 -07:00
Kelsi
1c3470d1d7 feat(pipeline): add WBNK (Wowee Bag / Bank Slot) catalog
61st open format — replaces ItemBag.dbc plus the bank-storage
and special-purpose container tables. Defines every slot the
player has access to: equipped bags, bank bags, keyring, soul
shard bag, quiver, reagent bag, hunter pet stable.

8 bag kinds (Inventory / Bank / Keyring / Quiver / SoulShard /
Stable / Reagent / Wallet) cover the canonical container
surface. Each entry has a fixed capacity (or 0 = variable,
size set by equipped bag), a display order in the inventory
UI, an unlock state with optional gold cost (bank bags ramp
through 10s / 1g / 10g / 25g / 50g / 100g matching canonical
WoW prices), and an accepts-bag-subclass mask gating which
container kinds may be equipped (generic / herb / enchanting
/ engineer / gem / mining / leather / inscription / quiver /
ammo pouch).

Cross-references with prior formats — fixedBagItemId points
at WIT.itemId for the bag item that always occupies a fixed
slot (0 = player-equipable variable slot).

CLI: --gen-bnk (5 inventory slots — 16-slot fixed main
backpack + 4 player-equippable bag slots accepting generic
containers + herb + enchanting bags), --gen-bnk-bank (8 bank
bag slots with the canonical WoW unlock cost ramp),
--gen-bnk-special (4 special-purpose: 32-slot Keyring fixed,
warlock SoulShardBag, hunter ArrowQuiver, hunter
HuntersStable for 5 pets), --info-wbnk, --validate-wbnk with
--json variants. Validator catches id+name required, kind
0..7, locked-with-zero-cost (slot can never be unlocked),
fixed-slot-with-non-zero-mask (equippable bag would be
ignored), variable slot with empty mask (no bag can fit),
and ambiguous (bagKind, displayOrder) tuples (UI sort would
flicker).

Format graph: 60 → 61 binary formats. CLI flag count: 833
→ 840.
2026-05-09 20:46:06 -07:00
Kelsi
e9997ed218 feat(pipeline): add WPVP (Wowee PvP Honor / Rank) — 60th open format
60th open format milestone — replaces the AzerothCore-style
PvP rank tables plus the vanilla honor-rank reward chains.
Defines PvP progression rungs: vanilla honor ranks (Private
through Grand Marshal / High Warlord), arena rating brackets
(Combatant / Challenger / Rival / Duelist / Gladiator), and
battleground rated tiers.

5 rank kinds (VanillaHonor / ArenaRating / BattlegroundRated /
WorldPvP / ConquestPoint) cover the canonical PvP progression
surface. Each entry carries an alliance-specific name and a
horde-specific name (Grand Marshal = High Warlord; arena tiers
share the same name on both factions), an honor or rating
threshold, and optional gear cross-refs (chest, gloves,
shoulders) into WIT.

Cross-references with prior formats — titleId points at
WTTL.titleId (the unlock title), chest/gloves/shoulders point
at WIT.itemId for the matching PvP set, bracketBgId points at
WBGD.bgId for battleground-bracket gating.

CLI: --gen-pvp (3 vanilla entry tiers Rank2-4 with alliance
vs horde alternate names), --gen-pvp-alliance (9 vanilla
ranks 6-14 with WTTL+WIT cross-refs and ramping honor
thresholds 50k → 260k), --gen-pvp-arena (5 arena rating
brackets 1500/1750/2000/2200/2400 with 10/20/40/80/160 emblem
rewards), --info-wpvp, --validate-wpvp with --json variants.
Validator catches id+name required, kind 0..4, level range
valid, faction-name pairing (one set without the other is a
typo), threshold monotonicity within a rankKind, arena rating
below 1500 floor, and VanillaHonor with minHonor=0 baseline
warning.

Format graph: 59 → 60 binary formats (milestone). CLI flag
count: 826 → 833.
2026-05-09 20:41:09 -07:00
Kelsi
243d7f4416 feat(pipeline): add WCHF (Wowee Character Customization Feature) catalog
59th open format — replaces CharHairGeosets.dbc +
CharFacialHairStyles.dbc plus the variation portions of
CharSections.dbc. Defines per-(race, sex) customization
options the character creation screen exposes: skin colors,
face variations, hair styles, hair colors, facial hair
(beards / mustaches), and race-specific markings (Tauren
horns, Draenei tendrils, Blood Elf ears).

9 feature kinds (SkinColor / FaceVariation / HairStyle /
HairColor / FacialHair / FacialColor / EarStyle / Horns /
Markings) cover the full canonical customization surface.
Each entry is one selectable carousel choice for one
(race, sex, kind) tuple — variationIndex disambiguates.
expansionGate enum gates Blood Elf / Draenei (TBC) and DK
features (WotLK) behind the right expansion unlock.

Cross-references with prior formats — raceId points at
WCHC.race.raceId. requiresExpansion bit positions match
the WLFG expansion enum (Classic=0, TBC=1, WotLK=2,
Turtle=3) for consistency.

CLI: --gen-chf (5 Human Male starter — skin / face / 2
hair styles / facial hair), --gen-chf-bloodelf (8 Blood
Elf Female hair styles, requiresExpansion=TBC — the
iconic TBC race feature), --gen-chf-tauren (6 Tauren Male
features using race-specific Horns kind + 3 facial hair
variations), --info-wchf, --validate-wchf with --json
variants. Validator catches id+name+raceId+texturePath
required, kind 0..8 / sex 0..1 / expansion 0..3, and the
critical (race, sex, kind, variation) tuple-uniqueness
check — duplicates would shadow each other in the create-
character carousel.

Format graph: 58 → 59 binary formats. CLI flag count: 819
→ 826.
2026-05-09 20:35:21 -07:00
Kelsi
a81e69c78d feat(pipeline): add WMAC (Wowee Macro / Slash Command) catalog
58th open format — novel format with no direct DBC equivalent.
WoW historically stored player macros client-side in the user
profile and system slash commands as hardcoded engine handlers;
WMAC unifies both into a single structured catalog so default
macros, system slash commands, and shipped player presets can
be authored, validated, and shipped as content alongside the
rest of the open-format graph.

5 macro kinds (SystemSlash for engine /sit /dance handlers,
DefaultMacro for shipped presets, PlayerTemplate for user
templates, GuildMacro for guild-shared, SharedMacro for
account-wide). Multi-line macro bodies are stored verbatim
with literal '\n' separators — the client parses /cast /
/target / /run lines at runtime.

Cross-references with prior formats — requiredClassMask uses
WCHC.classId bit positions (Warrior=0x02, etc, same as WGLY/
WSET/WGTP).

CLI: --gen-mac (3 system slash — /sit, /dance, /target with
[@mouseover] modifier), --gen-mac-combat (4 warrior combat
templates — heroic strike spam, charge/intercept stance dance,
intercept stance switch, victory rush+bloodthirst fallback —
each with default key bindings), --gen-mac-utility (3 universal
utility — /follow target, mass /inv with %targetN tokens,
/releasecorpse via RepopMe()), --info-wmac, --validate-wmac
with --json variants. Validator catches id+name+body required,
kind 0..4, body within maxLength cap, body starting with '/'
or '#' (slash command or showtooltip annotation), and
SystemSlash + classMask warning (slash commands are class-
agnostic — restricting them to a class makes no sense).

Format graph: 57 → 58 binary formats. CLI flag count: 814
→ 819.
2026-05-09 20:30:17 -07:00
Kelsi
34c7021e5c feat(editor): add --catalog-grep search-by-name across content tree
Recursively walks a directory, parses the standard catalog
header (magic + version + name + entryCount) of every
recognized catalog format, and reports files whose internal
catalog NAME field matches a pattern. Useful when you've
got a content bundle and need to find "where is the catalog
named WintergraspUI?" or "list every Starter* preset in
this directory" without per-format parsing.

Case-insensitive substring match by default (--case-sensitive
opts in to literal match). Returns exit 1 when no match —
designed for shell composition (`if catalog-grep ... ; then ...`).
World/asset formats (.wom/.wob/.whm/.wot/.wow) are skipped
since they don't follow the catalog-header layout.

Supports --json variant for tooling integration. Reuses
cli_format_table.cpp so any new catalog format is searchable
automatically.
2026-05-09 20:27:16 -07:00
Kelsi
385cdd7dc9 feat(pipeline): add WLFG (Wowee Looking-for-Group) catalog
57th open format — replaces LFGDungeons.dbc plus the
AzerothCore-style dungeon-finder reward tables. Defines the
dungeons / raids that the Dungeon Finder / Raid Browser
presents to players, with their level brackets, group-size
requirements, role requirements (tank / heal / DPS), and
queue-completion rewards.

4 difficulty levels (Normal / Heroic / Mythic / Hardmode —
the latter for Ulduar-style toggleable boss difficulty),
4 expansion gates (Classic / TBC / WotLK / TurtleWoW), and
3 role-requirement bits (Tank / Heal / DPS — typically all
three for queue-formed groups).

Cross-references with prior formats — mapId points at
WMS.mapId (the instance map), queueRewardItemId points at
WIT.itemId (the random reward bag), firstClearAchievement
points at WACH.achievementId.

CLI: --gen-lfg (3 classic 5-mans Ragefire/Wailing/Deadmines
with real WoW mapIds + level brackets), --gen-lfg-heroic
(5 WotLK 80-level heroic 5-mans with emblem rewards +
real first-clear achievement IDs from Halls of Lightning
through Old Kingdom), --gen-lfg-raid (3 raid entries —
Naxx-25, Ulduar-25 Hardmode, ToC-25 Mythic), --info-wlfg,
--validate-wlfg with --json variants. Validator catches
id+name+mapId required, difficulty 0..3, expansion 0..3,
minLevel<=maxLevel, recommended-level outside range
warning, unusual groupSize warning (5/10/25/40 are
canonical), and zero role mask (queue can't form a
balanced group).

Format graph: 56 → 57 binary formats. CLI flag count: 804
→ 811.
2026-05-09 20:24:21 -07:00
Kelsi
a664027f5f feat(pipeline): add WSCH (Wowee Spell School) catalog
56th open format — replaces SpellSchools.dbc plus the
Resistances.dbc resistance-cap tables. Defines damage
schools spells use: Physical, Holy, Fire, Nature, Frost,
Shadow, Arcane, plus combined / hybrid schools that count
as multiple types simultaneously (Spellfire, Spellshadow,
Spellfrost — relevant for resistance-bypass mechanics).

7 canonical schools with single-bit IDs (1, 2, 4, 8, 16,
32, 64) so combinedSchoolMask values line up directly with
the spell engine's school-bit enum. Hybrid schools use
high-bit IDs (0x80000001+) and their combinedSchoolMask
references the canonical bits they qualify as. Each school
carries visual identity (color tint, icon), gameplay rules
(canBeImmune / canBeAbsorbed / canBeReflected / canCrit),
resistance cap at max level, and cast / impact sound IDs.

Cross-references with prior formats — castSoundId and
impactSoundId point at WSND.soundId; combinedSchoolMask
is a bitmask of OTHER WSCH.schoolId values within the same
catalog.

CLI: --gen-sch (3 base — Physical / Fire / Holy showing
non-resistable Holy + non-reflectable Physical), --gen-sch-
magical (6 canonical magical schools with proper colors
+ 365 max-level resistance caps), --gen-sch-combined (3
hybrids — Spellfire / Spellshadow / Spellfrost with
multi-bit combinedSchoolMask), --info-wsch, --validate-wsch
with --json variants. Validator catches id+name required,
reflected-without-absorbed warning (reflected damage
should be absorbable), self-referential combinedSchoolMask
(school qualifying as itself), and combined-mask references
to bits not defined in the same catalog (resolved at runtime
across catalogs).

Format graph: 55 → 56 binary formats. CLI flag count: 798
→ 804.
2026-05-09 20:19:34 -07:00
Kelsi
23bb97651c feat(editor): add --tree-summary-md content inventory generator
Walks a directory recursively, identifies every Wowee
open-format file by 4-byte magic, parses the standard
catalog header, and emits a Markdown report. Useful for
content-bundle distributions to ship with a README of
what's inside, and for change-log generation when
diffing two content snapshots manually.

The report has three sections: a summary table (total
files / recognized / bytes), a per-format breakdown
(magic / ext / file count / total entries / description),
and a per-file detail table (path / magic / version /
catalog name / entries / bytes). Output to stdout if no
out path is given, otherwise written to a file.

Reuses cli_format_table.cpp so any new format added in
the future appears automatically without touching this
tool.
2026-05-09 20:16:27 -07:00
Kelsi
1c6faa2891 feat(pipeline): add WKBD (Wowee Keybinding) catalog
55th open format — replaces KeyBinding.dbc plus the
AzerothCore-style default-keybind SQL data. Defines the key
bindings shipped with the game: movement (W/A/S/D),
targeting (Tab), action bars (1-9, 0, -, =), UI panels
(C/I/B/P/N/L), chat (Enter), camera (Insert/Delete).

Each binding has an internal action name (SCREAMING_SNAKE
convention — "MOVE_FORWARD"), a primary key, an optional
alternate key, a category for the keybindings UI grouping,
and a flag indicating whether the user can override it.
Hardcoded engine bindings (alt-F4, ESC) set
isUserOverridable=0 so the rebind dialog can't accidentally
break them.

9 categories (Movement / Combat / Targeting / Camera /
UIPanels / Chat / Macro / Bar / Other) for the rebind
dialog grouping.

CLI: --gen-kbd (3 essential WASD/Tab/C bindings), --gen-kbd-
movement (8 movement: WASD + arrow alternates + jump +
autorun), --gen-kbd-ui (10 UI panel bindings covering all
the standard interface windows), --info-wkbd, --validate-wkbd
with --json variants. Validator catches id+actionName+
defaultKey required, category 0..8, alternateKey ==
defaultKey (no point in alt), action-name lowercase warning
(should be SCREAMING_SNAKE), duplicate primary keys (would
silently shadow earlier binding), and duplicate action names.

Format graph: 54 → 55 binary formats. CLI flag count: 791
→ 796.
2026-05-09 20:13:37 -07:00
Kelsi
c0920a2047 feat(pipeline): add WSMC (Wowee Spell Mechanic) catalog
54th open format — replaces SpellMechanic.dbc plus the
AzerothCore-style diminishing-returns (DR) tables. Defines
crowd-control mechanic categories that spells reference:
Stun, Silence, Polymorph, Sleep, Fear, Root, Snare, Slow,
Knockback, etc. Each mechanic carries gameplay metadata
(breaks-on-damage, can-be-dispelled, default duration, max
stacks) plus DR category and dispel type.

8 DR categories (DRNone / DRStun / DRDisorient / DRSilence
/ DRRoot / DRPolymorph / DRControlled / DRMisc) — the
runtime uses these to gate repeated CC on the same target.
7 dispel types (DispelNone / Magic / Curse / Disease /
Poison / Enrage / Stealth) bind which dispel spells can
remove the mechanic. conflictsMask is a bitmask of OTHER
mechanic IDs — only one mechanic from a conflict-group can
apply to a target simultaneously.

Cross-references with prior formats — mechanicId is
referenced by WSPL.spellId entries that apply this CC; this
catalog is referenced from spell tags rather than referencing
out.

CLI: --gen-smc (3 baseline Stun/Silence/Snare), --gen-smc-
hard (5 hard-CC: Stun/Polymorph/Sleep/Fear/Knockback with
conflictsMask wiring), --gen-smc-roots (4 movement-impair:
Root/Snare/Slow stacking 5x/GroundPin breaks-on-damage),
--info-wsmc, --validate-wsmc with --json variants. Validator
catches id+name required, DR category 0..7, dispel type
0..6, maxStacks=0 (mechanic could never apply),
canBeDispelled+DispelNone inconsistency, and self-conflict
bit set in conflictsMask (mechanic blocking itself).

Format graph: 53 → 54 binary formats. CLI flag count: 784
→ 789.
2026-05-09 20:09:44 -07:00
Kelsi
f98157b5a5 feat(pipeline): add WCMP (Wowee Companion Pet) catalog
53rd open format — replaces the companion-pet portions of
CreatureFamily.dbc plus the AzerothCore-style critter / vanity-
pet SQL data. Distinct from WPET (which covers hunter combat
pets and warlock minions); WCMP covers non-combat "vanity" pets
that follow the player around for cosmetic reasons —
Mechanical Squirrel, Mini Diablo, Panda Cub, dragon hatchlings.

8 companion kinds (Critter, Mechanical, DragonHatchling,
Demonic, Spectral, Elemental, Plush, UndeadCritter), 4
rarity tiers (Common / Uncommon / Rare / Epic), and 3
faction restrictions (AnyFaction / AllianceOnly / HordeOnly).

Cross-references with prior formats — creatureId points at
WCRT.creatureId (the rendered model), learnSpellId at
WSPL.spellId (the spell that summons the pet), itemId at
WIT.itemId (the item that teaches the spell), and
idleSoundId at WSND.soundId (idle ambient noise).

CLI: --gen-cmp (3 common vendor pets), --gen-cmp-rare (4
promo / collector pets at Epic rarity — Mini Diablo,
Panda Cub, Zergling, Murky), --gen-cmp-faction (3 faction-
restricted Alliance Lion Cub / Horde Mottled Boar /
neutral Argent Squire), --info-wcmp, --validate-wcmp with
--json variants. Validator catches id+name+creatureId+
learnSpellId required, kind 0..7 / rarity 0..3 / faction
0..2 range, and Epic-rarity-no-itemId warning (most promo
pets need a redemption-code item).

Format graph: 52 → 53 binary formats. CLI flag count: 777
→ 782.
2026-05-09 20:05:06 -07:00
Kelsi
383d8d730a feat(pipeline): add WGTP (Wowee Game Tips) catalog
52nd open format — replaces GameTips.dbc plus loading-screen
tutorial hint tables. Defines the rotating tips shown during
world loads, the contextual tutorial hints that fire on first
gameplay events (first quest accept, first death, first
dungeon entry), and the persistent tooltip-help strings that
explain UI elements.

4 display kinds (LoadingScreen / Tutorial / TooltipHelp /
Hint), 7 audience-filter bits (Alliance / Horde / NewPlayer /
Hardcore / PvE / PvP / Roleplay) for pool selection, level
range gating (minLevel + maxLevel), displayWeight for
relative frequency within the pool, optional WPCN condition
cross-ref for further gating, and class-mask restriction
matching WCHC bit positions.

Cross-references with prior formats — conditionId points at
WPCN.conditionId for advanced gating; requiredClassMask uses
the same WCHC.classId bit layout as WGLY/WSET.

CLI: --gen-tips (3 generic loading-screen tips), --gen-tips-
new-player (5 onboarding Tutorial-kind tips for level 1-15,
weighted higher for new players), --gen-tips-advanced (4
endgame tips for level 70+ covering raid mechanics / arena /
daily professions / dungeon finder), --info-wgtp,
--validate-wgtp with --json variants. Validator catches
id/name/text required, kind 0..3, audienceFilter=0 (tip
never shown), invalid level range, displayWeight=0 (in pool
but never picked) warning, and brevity check (>280 chars)
on Tutorial / Hint kinds that need to fit on screen.

Format graph: 51 → 52 binary formats. CLI flag count: 770
→ 775.
2026-05-09 20:00:56 -07:00
Kelsi
5fe461cca8 feat(editor): add --touch-tree CI integrity check
Recursively walks a directory, identifies every recognized .w*
file by 4-byte magic, and parses the standard catalog header
(magic + version + length-prefixed name + entryCount) to
confirm the file isn't truncated, corrupted, or otherwise
malformed at the header level. Reports per-file PASS/FAIL +
extension-mismatch warnings (when a file's actual extension
doesn't match what its magic says it should be).

Exits 1 on any FAIL — designed as a CI gate that runs after
content build to catch truncations / write-failures /
disk-full mid-emit. World/asset formats (WOM/WOB/WHM/WOT/WOW)
are recognized by magic but the catalog-header probe is
skipped since their layouts differ.

Implausibility caps: catalog-name length > 1MB or
entryCount > 1M trigger failure as likely corruption signals.
--quiet hides the per-file PASS/FAIL list (summary line only);
--json variant for tooling integration.
2026-05-09 19:58:01 -07:00
Kelsi
42bc024bd3 feat(pipeline): add WSET (Wowee Item Set / Tier Bonus) catalog
51st open format — replaces ItemSet.dbc + ItemSetSpell.dbc
plus the AzerothCore-style item_set_spell SQL data. Closes
the tier-bonus gap left by WIT (which describes individual
items but not the set bonuses they grant when worn together).

Each entry binds up to 8 piece item IDs to up to 4 bonus
thresholds — at N pieces worn, the matching bonus spell
activates as an aura. Standard 2/4/6/8-piece tier set pattern
is the canonical case; 5-piece PvP sets with 2/4 bonuses are
also supported.

Cross-references with prior formats — itemIds[] point at
WIT.itemId, bonusSpellIds[] point at WSPL.spellId, and
requiredSkillId points at WSKL.skillId. requiredClassMask
is a 32-bit field (uint32_t) so bit positions match WCHC's
classId enum directly — Druid (bit 11 = 0x800) and Mage
(bit 8 = 0x100) wouldn't fit in a uint8_t.

CLI: --gen-itset (2 raid sets — Battlegear of Wrath +
Stormrage Raiment, real WoW item/spell IDs), --gen-itset-tier
(4 tier-1 progression sets covering plate / cloth / leather /
holy plate), --gen-itset-pvp (3 PvP gladiator 5-piece sets
with honor-rank skill thresholds), --info-wset, --validate-wset
with --json variants. Validator catches id+name+pieceCount
required, pieceCount/bonusCount within array bounds, piece-
slot drift (0 IDs within count or non-0 IDs past count),
bonus thresholds strictly ascending, no bonus threshold
exceeding pieceCount (would never trigger), and spellId=0
in any populated bonus slot.

Format graph: 50 → 51 binary formats. CLI flag count: 762
→ 767.
2026-05-09 19:54:36 -07:00
Kelsi
71d504822b feat(pipeline): add WCEQ (Wowee Creature Equipment) — 50th open format
Replaces the AzerothCore-style creature_equip_template SQL
tables plus the visible-weapon / shield / ranged-slot data
that was traditionally embedded in creature templates. Closes
a long-standing gap in the creature subsystem: until now WCRT
defined a creature's stats, WSPN placed it in the world, and
WLOT defined what it drops — but nothing defined what items
it visibly equips.

Each entry binds a creatureId to up to three equipped items
(main hand / off hand / ranged) plus the visual kit that
fires when the main-hand weapon is brandished. equipFlags
bits encode hidden / dual-wield / shield-offhand /
thrown-ranged / 2H polearm to drive the renderer's
attachment-point selection.

Cross-references with prior formats — creatureId points at
WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId
all point at WIT.itemId, and mainHandVisualId points at
WSVK.visualKitId so brandished weapons can play their
signature glow / aura.

CLI: --gen-ceq (3 generic guard/hunter/rogue starters),
--gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and
Illidan's warglaives, with WSVK visual cross-refs),
--gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts),
--info-wceq, --validate-wceq with --json variants. Validator
catches id=0/duplicates, missing creatureId, all-empty-slots
warning, kFlagDualWield without both hand items, kFlagShield
without offhand item, mutually-exclusive dual-wield + shield,
and 2H polearm with offhand item filled.

Format graph milestone: 50 distinct binary formats. CLI flag
count: 754 → 760.
2026-05-09 19:48:13 -07:00
Kelsi
33a7b4b3cf feat(pipeline): add WTSK (Wowee Trade Skill / Recipe) catalog
New open format — replaces SkillLineAbility.dbc plus the
recipe portions of SkillLine.dbc plus the AzerothCore
trade_skill SQL tables. Closes the crafting gap left by WSKL
(which carries skill lines but not the recipes that bind to
them).

14 professions (Blacksmithing, Tailoring, Engineering,
Alchemy, Enchanting, Leatherworking, Jewelcrafting,
Inscription, Mining, Skinning, Herbalism, Cooking, FirstAid,
Fishing). Each recipe has 4 skill-up bracket thresholds
(orange / yellow / green / gray) for skill-up probability,
a craft spell cross-ref (WSPL), produced item cross-ref
(WIT) with min/max quantity range, an optional tool item,
and up to 4 reagent slots (itemId + count).

Cross-references with prior formats — craftSpellId points at
WSPL.spellId, producedItemId / toolItemId / reagent[].itemId
all point at WIT.itemId, and skillId points at WSKL.skillId.

CLI: --gen-tsk (3-recipe entry-tier starter), --gen-tsk-
blacksmithing (5-recipe progression rough sharpening through
truesilver champion), --gen-tsk-alchemy (5-recipe progression
minor healing through flask of titans), --info-wtsk,
--validate-wtsk with --json variants. Validator catches
id=0/duplicates, profession out of range, missing craft spell
or produced item, monotonic-bracket check (must be orange <=
yellow <= green <= gray), reagent itemId-without-count
mismatch, and free-recipe warning (no reagents and no tool).

Format graph now exposes 49 distinct binary formats. CLI
flag count: 747 → 752.
2026-05-09 19:41:49 -07:00
Kelsi
b983ef6d48 feat(pipeline): add WPCN (Wowee Player Condition) catalog
49th open format — replaces PlayerCondition.dbc plus the
AzerothCore-style condition resolver. Defines reusable
boolean checks that other catalogs reference by conditionId
to gate gossip options, vendor items, quest availability,
achievement criteria, spell trainer offerings.

16 condition kinds (Always, Race, Class, Level, Zone, Map,
Reputation, AchievementWon, QuestComplete, QuestActive,
SpellKnown, ItemEquipped, Faction, InCombat, Mounted,
Resting), 8 comparison ops (==, !=, >, >=, <, <=, in-set,
not-in-set), and 4 chain ops (none, and, or, not) — chain
multiple conditions via chainNextId to express arbitrary
boolean trees.

Cross-references with prior formats — targetIdA is
polymorphic by conditionKind: resolves to WCHC raceId/classId,
WMS areaId/mapId, WFAC factionId, WACH achievementId, WQT
questId, WSPL spellId, or WIT itemId. chainNextId resolves
within the same WPCN catalog.

CLI: --gen-pcn (3 single-check starters), --gen-pcn-quest-gates
(4 cross-format quest gates with real WQT/WFAC/WACH/WMS IDs),
--gen-pcn-composite (3 leaves + 3 chained roots showing AND/
OR/NOT). Validator catches id=0/duplicates, kind/op out of
range, chain self-loop (infinite recursion), chainOp set
without chainNextId (dangling chain), chainNextId set without
chainOp (dead pointer warning), and unresolved chainNextId
references.
2026-05-09 19:36:56 -07:00