Kelsidavis-WoWee/tools/editor
Kelsi ce778ed674 feat(editor): patrol waypoint reorder (up/dn) + insert-after-cursor (+after)
Previously waypoints could only be appended or removed; reordering meant
clearing and re-adding the whole path. Now each waypoint row has up/dn
swap buttons and a +after that inserts a new waypoint at the current
brush cursor right after this index — slicing long segments doesn't
require redoing the rest of the path.
2026-05-06 03:12:45 -07:00
..
adt_writer.cpp fix(adt): MODF entry was 60 bytes but parser expects 64 — write nameSet+scale tail 2026-05-06 02:02:01 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
content_pack.cpp fix(content-pack): validateZone accepts WOM2/WOM3 as valid WOM files 2026-05-06 02:18:37 -07:00
content_pack.hpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
dbc_exporter.cpp feat(editor): export creature/faction/item DBCs alongside zone DBCs 2026-05-06 01:41:53 -07:00
dbc_exporter.hpp feat(editor): DBC→JSON export for open format zone data tables 2026-05-05 10:21:14 -07:00
editor_app.cpp fix(editor): quit-confirm dialog also triggers for unsaved object/NPC/quest changes 2026-05-06 03:00:10 -07:00
editor_app.hpp feat(editor): status bar asterisk also reflects unsaved object/NPC/quest changes 2026-05-06 03:01:09 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_camera.hpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_history.cpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_history.hpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_project.cpp fix: shell injection in gitCommit projectDir, test directory cleanup 2026-05-05 15:16:20 -07:00
editor_project.hpp feat(editor): git integration for collaborative expansion development 2026-05-05 09:45:00 -07:00
editor_ui.cpp feat(editor): patrol waypoint reorder (up/dn) + insert-after-cursor (+after) 2026-05-06 03:12:45 -07:00
editor_ui.hpp feat(editor): path preview line, transform undo, complete undo coverage 2026-05-05 13:33:28 -07:00
editor_viewport.cpp feat(editor): patrol path waypoints color-coded by traversal order 2026-05-06 02:50:04 -07:00
editor_viewport.hpp feat(editor): visualize patrol path of selected NPC as ribbon with waypoints 2026-05-06 00:58:30 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md docs(format-spec): bump to v1.2, document WOC mesh-append + SQL export 2026-05-06 02:57:07 -07:00
main.cpp feat(editor): --validate <zoneDir> CLI scores zone open-format completeness 2026-05-06 03:09:56 -07:00
npc_presets.cpp fix(editor): filter bad M2 models, toast on tile not found, robustness 2026-05-05 07:10:29 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(editor): version string, NPC ID reset, author attribution + UX 2026-05-05 14:05:22 -07:00
npc_spawner.hpp fix(editor): ID counter resets, quest panel guard, zone rename, load paths 2026-05-05 14:10:47 -07:00
object_placer.cpp fix(editor): syncToTerrain inverts the load-time rotation transform too 2026-05-06 01:54:10 -07:00
object_placer.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
quest_editor.cpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
quest_editor.hpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
server_module_gen.cpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
server_module_gen.hpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
sql_exporter.cpp refactor(sql): use core::coords::renderToCanonical for render->WoW swap 2026-05-06 02:52:46 -07:00
sql_exporter.hpp feat(editor): SQL spawn export for AzerothCore/TrinityCore 2026-05-05 16:06:34 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
terrain_editor.cpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
terrain_editor.hpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
texture_exporter.cpp chore(editor): cap texture-not-found warnings at 5 with suppression count 2026-05-06 02:03:30 -07:00
texture_exporter.hpp feat(editor): export WMO textures with the zone 2026-05-06 01:40:05 -07:00
texture_painter.cpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
texture_painter.hpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
wowee_terrain.cpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
wowee_terrain.hpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
zone_manifest.cpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00
zone_manifest.hpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00