Kelsidavis-WoWee/tools/editor
Kelsi 110f250150 feat(editor): biome vegetation auto-population system
One-click procedural object placement based on biome rules:

- 10 biome vegetation rulesets with density, scale range, and slope
  constraints per asset type (trees, bushes, rocks, ferns, etc.)
- Grassland: pine trees + bushes + rocks
- Forest: ashenvale trees + ferns + forest rocks (dense canopy)
- Jungle: palm trees + ferns + vines (high density)
- Desert: cacti + desert rocks + bones (sparse)
- Barrens: scattered trees + dry bushes + rocks
- Snow: snow pines + snowdrifts + rocks
- Swamp: dark trees + mushrooms + logs
- Rocky: rock formations + rock piles
- Beach: palm trees + beach rocks
- Volcanic: lava rocks + charred trees

Objects panel > Auto-Populate Biome: select biome, set seed, click
"Populate Zone" to fill the entire tile with biome-appropriate
vegetation at rule-defined densities.
2026-05-05 16:42:41 -07:00
..
adt_writer.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
content_pack.cpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
content_pack.hpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
dbc_exporter.cpp feat(editor): complete importOpen, keyboard shortcuts, DBC exporter 2026-05-05 13:15:00 -07:00
dbc_exporter.hpp feat(editor): DBC→JSON export for open format zone data tables 2026-05-05 10:21:14 -07:00
editor_app.cpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
editor_app.hpp feat(editor): zone audio configuration panel 2026-05-05 15:48:49 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_camera.hpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_history.cpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_history.hpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_project.cpp fix: shell injection in gitCommit projectDir, test directory cleanup 2026-05-05 15:16:20 -07:00
editor_project.hpp feat(editor): git integration for collaborative expansion development 2026-05-05 09:45:00 -07:00
editor_ui.cpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
editor_ui.hpp feat(editor): path preview line, transform undo, complete undo coverage 2026-05-05 13:33:28 -07:00
editor_viewport.cpp feat(editor): multi-select objects, time-of-day lighting, WOT loading 2026-05-05 13:47:23 -07:00
editor_viewport.hpp feat(editor): multi-select objects, time-of-day lighting, WOT loading 2026-05-05 13:47:23 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md feat: WOM2 animated model format with bones and keyframe animation 2026-05-05 16:16:07 -07:00
main.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
npc_presets.cpp fix(editor): filter bad M2 models, toast on tile not found, robustness 2026-05-05 07:10:29 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(editor): version string, NPC ID reset, author attribution + UX 2026-05-05 14:05:22 -07:00
npc_spawner.hpp fix(editor): ID counter resets, quest panel guard, zone rename, load paths 2026-05-05 14:10:47 -07:00
object_placer.cpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
object_placer.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
quest_editor.cpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
quest_editor.hpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
server_module_gen.cpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
server_module_gen.hpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
sql_exporter.cpp feat(editor): SQL spawn export for AzerothCore/TrinityCore 2026-05-05 16:06:34 -07:00
sql_exporter.hpp feat(editor): SQL spawn export for AzerothCore/TrinityCore 2026-05-05 16:06:34 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
terrain_editor.cpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
terrain_editor.hpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
texture_exporter.cpp feat(editor): BLP→PNG texture export for open format zones 2026-05-05 10:17:03 -07:00
texture_exporter.hpp feat(editor): BLP→PNG texture export for open format zones 2026-05-05 10:17:03 -07:00
texture_painter.cpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
texture_painter.hpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
wowee_terrain.cpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
wowee_terrain.hpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
zone_manifest.cpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00
zone_manifest.hpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00