Kelsidavis-WoWee/include/pipeline
Kelsi 95e593e59c feat(pipeline): add WSKL (Wowee Skill Catalog) format
Novel open replacement for Blizzard's SkillLine.dbc +
SkillLineCategory.dbc + the AzerothCore-style player skill
base tables. The 19th open format added to the editor.

Defines every player-trackable skill: weapon proficiencies
(Swords, Axes, Bows), professions (Mining, Alchemy,
Cooking), languages (Common, Dwarvish), class
specializations (Fire, Frost, Holy, Protection), armor
proficiencies (Mail, Plate), and secondary skills (First
Aid, Lockpicking, Riding).

Cross-references with previously-added formats:
  WLCK.channel.targetId (kind=Lockpick) -> WSKL.entry.skillId
  WGOT.entry.requiredSkill              -> WSKL.entry.skillId

The starter preset's skillIds 186 (Mining) and 633
(Lockpicking) deliberately match the canonical IDs already
referenced by WGOT.makeGather and WLCK.makeDungeon —
so the demo content stack now wires together end-to-end:
WGOT herb-node requires skill 186 -> WSKL Mining at rank 1+;
WLCK bandit-strongbox channel requires skill 633 -> WSKL
Lockpicking at rank 1+.

Format:
  • magic "WSKL", version 1, little-endian
  • per skill: skillId / name / description / categoryId /
    canTrain / maxRank / rankPerLevel / iconPath

Enums:
  • CategoryId (8): Weapon / Class / Profession /
    SecondaryProfession / Language / ArmorProficiency /
    Riding / WeaponSpec

API: WoweeSkillLoader::save / load / exists / findById;
presets makeStarter (5-skill demo with cross-referenced
canonical IDs), makeProfessions (12 classic professions:
9 primary + 3 secondary), makeWeapons (16 weapon skills
with canonical SkillLine IDs and rankPerLevel=5 auto-grow).

CLI added (5 flags, 528 documented total now):
  --gen-skills / --gen-skills-professions / --gen-skills-weapons
  --info-wskl / --validate-wskl

Validator catches: skillId=0 + duplicates, empty name,
maxRank=0, unknown categoryId, suspicious maxRank=1 on
non-Language skill (only languages cap at 1), weapon skill
with rankPerLevel=0 (won't auto-grow on use).
2026-05-09 15:50:25 -07:00
..
adt_loader.hpp feat(adt): preserve MODF nameSet + scale fields across load/save round-trip 2026-05-06 03:37:13 -07:00
asset_manager.hpp feat(runtime): pick up WHM/WOT/WOC sidecars from asset tree 2026-05-06 10:48:40 -07:00
asset_manifest.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
blp_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
custom_zone_discovery.hpp feat: custom zone discovery system for client auto-detection 2026-05-05 10:01:05 -07:00
dbc_layout.hpp fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
dbc_loader.hpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
loose_file_reader.hpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.hpp feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
terrain_mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wdt_loader.hpp Add instance support: WDT parser, WMO-only map loading, area triggers, BG queue accept 2026-02-26 17:56:11 -08:00
wmo_loader.hpp wmo: apply MOHD ambient color to interior group lighting 2026-03-09 21:27:01 -07:00
wowee_building.hpp feat(wob): tryLoadByGamePath helper, used by editor + terrain_manager 2026-05-06 04:10:12 -07:00
wowee_collision.hpp feat(woc): add WMO collision meshes to exported zone collision 2026-05-06 02:33:22 -07:00
wowee_creatures.hpp feat(pipeline): add WCRT (Wowee Creature Template) format 2026-05-09 15:18:44 -07:00
wowee_factions.hpp feat(pipeline): add WFAC (Wowee Faction Catalog) format 2026-05-09 15:37:59 -07:00
wowee_items.hpp feat(pipeline): add WIT (Wowee Item Template) format 2026-05-09 15:04:48 -07:00
wowee_light.hpp feat(pipeline): add WOL preset variants for cave/dungeon/night 2026-05-09 14:01:26 -07:00
wowee_locks.hpp feat(pipeline): add WLCK (Wowee Lock Template) format 2026-05-09 15:44:26 -07:00
wowee_loot.hpp feat(pipeline): add WLOT (Wowee Loot Table) format 2026-05-09 15:11:08 -07:00
wowee_model.hpp feat(extract): emit WOM and WOB side-files (M2/WMO → open formats) 2026-05-06 10:32:17 -07:00
wowee_objects.hpp feat(pipeline): add WGOT (Wowee Game Object Template) format 2026-05-09 15:31:49 -07:00
wowee_quests.hpp feat(pipeline): add WQT (Wowee Quest Template) format 2026-05-09 15:25:02 -07:00
wowee_skills.hpp feat(pipeline): add WSKL (Wowee Skill Catalog) format 2026-05-09 15:50:25 -07:00
wowee_sound.hpp feat(pipeline): add WSND (Wowee Sound Catalog) format 2026-05-09 14:47:16 -07:00
wowee_spawns.hpp feat(pipeline): add WSPN (Wowee Spawn Point catalog) format 2026-05-09 14:57:53 -07:00
wowee_terrain_loader.hpp feat: integrate Wowee Open Terrain loader into client terrain pipeline 2026-05-05 09:56:24 -07:00
wowee_weather.hpp feat(pipeline): add Wowee Open Weather (.wow) zone schedule 2026-05-09 14:10:13 -07:00
wowee_world_map.hpp feat(pipeline): add WOMX (Wowee World Map index) format 2026-05-09 14:38:05 -07:00