67th open format — replaces QuestSort.dbc plus the quest-log
categorization fields in QuestInfo.dbc. Defines the
categories that quests fall into for the quest-log UI:
class quests (Warrior trial, etc), profession quests, daily
quests, holiday events, reputation grinds, dungeon /
heroic / raid quests, repeatables, PvP, tournament.
12 sort kinds (General / ClassQuest / Profession / Daily /
Holiday / Reputation / Dungeon / Raid / Heroic / Repeatable
/ PvP / Tournament). Each WQT (quest) entry can reference
a sortId here to be grouped under the right header in the
quest log. Sorts can be class-restricted (Warrior quests
only show for warriors), profession-restricted, or
faction-reputation-gated.
Cross-references with prior formats — targetClassMask uses
WCHC.classId bit positions (matches WGLY/WSET/WGTP
convention), targetProfessionId points at WTSK.profession
enum, targetFactionId points at WFAC.factionId.
CLI: --gen-qso (3 generic sorts — General catch-all, Daily
reset, Repeatable non-daily), --gen-qso-class (10 class-
specific sorts with proper bit masks for Warrior 0x02
through Druid 0x800), --gen-qso-profession (8 profession
sorts with WTSK profession enum cross-refs), --info-wqso,
--validate-wqso with --json variants. Validator catches
id+name+displayName required, kind 0..11, ClassQuest with
classMask=0 (not actually class-restricted), Profession
with profId=0 + non-Blacksmithing-name (likely typo since
0=Blacksmithing in WTSK), and Reputation with factionId=0
(no faction to grind).
Format graph: 66 → 67 binary formats. CLI flag count: 877
→ 882.
66th open format — replaces UnitMovement.dbc plus the
movement-modifier portions of CreatureModelData.dbc. Defines
movement speed types (walk / run / swim / flight / fly /
pitch) with their canonical baseline speeds in yards-per-
second, plus the temp speed buffs that stack on top
(Sprint, Aspect of the Cheetah, Travel Form).
12 movement categories cover the canonical surface (Walk /
Run / Backward / Swim / SwimBack / Turn / Flight /
FlightBack / Pitch / Fly / FlyBack / TempBuff). baseSpeed
is yards/second for baseline categories and ignored for
TempBuff entries (which use baseMultiplier instead).
maxMultiplier caps stacking — Sprint capped at 1.4 means
Sprint + Aspect of Cheetah doesn't exceed 1.4× run speed.
stackingPriority resolves conflicts when multiple buffs
of equal multiplier compete (higher wins).
CLI: --gen-umv (4 baseline at canonical WoW vanilla speeds:
Walk 2.5y/s, Run 7.0y/s, Swim 4.7y/s, Turn π rad/s),
--gen-umv-flight (5 flight entries — ground-rail Flight
7y/s, free Fly 14y/s, Pitch 1.5 rad/s, backward variants
at slower 4.5y/s), --gen-umv-buffs (5 temp speed buffs
matching real WoW spell auras with proper durations and
stacking priorities), --info-wumv, --validate-wumv with
--json variants. Validator catches id+name required,
category 0..11, baseMultiplier > 0 (otherwise unit freezes
in place), maxMultiplier >= baseMultiplier (cap below
floor would clamp the base down), baseline categories
need baseSpeed > 0, and Run < 3.0y/s warning (canonical
is 7.0y/s).
Format graph: 65 → 66 binary formats. CLI flag count: 870
→ 875.
65th open format — replaces gtCombatRatings.dbc plus the
per-level rating-to-percentage tables in gtRegenHPPerSpt.dbc
and related stat-curve DBCs. Defines per-rating-type
conversion factors at canonical level breakpoints (1 / 60
/ 70 / 80) — the runtime linearly interpolates between
breakpoints for intermediate levels.
pointsAtLevelN is "how many rating points equal 1% of the
benefit at that level." Higher level = more rating needed
for the same %. Standard WoW WotLK example: 14 crit rating
= 1% crit at L60, but 45.91 = 1% at L80.
5 rating kinds (Combat / Defense / Spell / Resilience /
Other) classify what stat resolver category each rating
belongs to.
CLI: --gen-crr (3 essential combat ratings — Hit/Crit/Haste
at canonical WoW WotLK conversion values), --gen-crr-defensive
(4 defensive — Defense/Dodge/Parry/Block with diminishing-
returns soft-cap percentages), --gen-crr-spell (3 spell —
SpellPower direct 1:1, SpellPenetration flat, MP5 mana
regen), --info-wcrr, --validate-wcrr with --json variants.
Validator catches id+name required, kind 0..4, all
pointsAtLN > 0 (otherwise stat resolver would div-by-zero),
maxBenefitPercent > 0 (rating would never grant any
benefit), and non-monotonic conversion curve warning
(rating cost typically ascends with level for non-flat
ratings like SpellPower).
Format graph: 64 → 65 binary formats. CLI flag count: 861
→ 868.
64th open format — replaces ItemRandomProperties.dbc +
ItemRandomSuffix.dbc plus the AzerothCore-style suffix-roll
tables. Defines random "of the X" suffixes that roll on
green and blue items at world drop ("Sturdy Cloth Cap of
the Bear" = base item + STR + STA suffix).
5 suffix categories (Generic / Elemental / Defensive /
PvPSuffix / Crafted), per-suffix item-quality bracket gating
(only blue+ items can roll PvPSuffix), restricted-slot mask
that limits which equipment slots a suffix can apply to (15
slot bits matching WCEQ slot enum), and up to 5 stat bonus
slots per suffix matching WoW canonical max.
statValuePoints isn't an absolute number — it's a scaling
base that the runtime multiplies by an item-level
coefficient to compute the final per-item bonus, so "of the
Bear" gives proportionally more strength on a level-60 item
than on a level-20 item.
Cross-references with prior formats — statKind values match
WIT.statType enum (STR=4, AGI=3, INT=5, SPI=6, STA=7) so
item generators roll consistent stats with base items.
CLI: --gen-suf (3 generic stat triads — Bear STR+STA, Eagle
INT+SPI, Tiger STR+AGI), --gen-suf-magical (4 elemental
spell-power suffixes restricted to caster-eligible slots),
--gen-suf-pvp (3 PvPSuffix entries with resilience + offensive
stats, blue+ quality only), --info-wsuf, --validate-wsuf with
--json variants. Validator catches id+name required, category
0..4, quality range valid (0..7 covers heirloom), itemQuality
floor<=ceiling, stat-kind/value pairing (kind=0 with value!=0
is a typo, vice versa), and no-stats warning (suffix renames
item without changing it).
Format graph: 63 → 64 binary formats. CLI flag count: 854
→ 861.
63rd open format — replaces LoadingScreens.dbc plus the
per-zone background-image tables. Defines the loading-screen
images shown when the client crosses into a new map /
instance, with optional level-bracket gating and expansion
gating (TBC art only shown if expansion installed).
When multiple screens match the player's current map + level
+ expansion, displayWeight selects randomly between them — a
zone with 3 weighted variants gets a different image roughly
proportional to weight.
4 expansion gates (Classic / TBC / WotLK / TurtleWoW),
isAnimated flag for screens with subtle animation,
isWideAspect flag for 16:9 raid intro art (vs 4:3 standard).
Cross-references with prior formats — mapId points at
WMS.map.mapId (which map triggers this loading screen);
mapId=0 is the catch-all sentinel for screens shown when
no map-specific screen matches.
CLI: --gen-lds (3 base screens — Elwynn level 1-30, Orgrimmar,
GenericFallback level 31-80 catch-all), --gen-lds-instances
(5 WotLK dungeon screens with mapId+expansion cross-refs:
Halls of Lightning/Stone, Utgarde Pinnacle, Violet Hold,
Old Kingdom), --gen-lds-raid (3 raid intro screens —
Naxxramas/Ulduar/ToC at isWideAspect=1 with weight=3),
--info-wlds, --validate-wlds with --json variants. Validator
catches id+name+texture required, expansion 0..3, level range
valid, weight=0 (in pool but never picked), and the practical
catch-all overlap warning when multiple mapId=0 screens share
overlapping level brackets (random pick becomes
non-deterministic).
Format graph: 62 → 63 binary formats. CLI flag count: 847
→ 854.
62nd open format — replaces RuneCost.dbc plus the DK-specific
portions of ChrPowerType. Defines per-spell rune costs (Blood
/ Frost / Unholy) and runic-power generation / consumption
for the Death Knight class.
4 spell tree branches (BloodTree / FrostTree / UnholyTree /
Generic) classify which spec uses each rune cost. Each entry
binds a spell to its rune cost (how many of each rune kind
the spell consumes), an optional anyDeathConvertCost (extra
Death-rune-acceptable cost for procced abilities), and a
runicPowerCost (negative = generator, positive = spender).
Cross-references with prior formats — spellId points at
WSPL.spellId (the spell that uses this rune cost).
CLI: --gen-rune (3 baseline DK abilities — Death Strike
1F+1U + 20RP gen, Frost Strike pure 40 RP spender, Heart
Strike 1B + 10RP gen), --gen-rune-blood (4 blood-tree DK
abilities — Heart Strike, Death and Decay AoE, Vampiric
Blood tank cooldown, Rune Tap self-heal), --gen-rune-frost
(4 frost-tree — Frost Strike, Howling Blast AoE, Obliterate
finisher, Icy Touch ranged opener applying Frost Fever),
--info-wrun, --validate-wrun with --json variants. Validator
catches id+name+spellId required, branch 0..3, no rune cost
> 2 (DK only has 2 of each rune type so a higher cost can
never be paid), runicPowerCost > 100 (DK RP cap), no-cost
warning (spell consumes nothing — verify it's a
passive/stance/form), and high-RP-generator warning (> 25
RP per cast is unusual).
Format graph: 61 → 62 binary formats. CLI flag count: 840
→ 847.
61st open format — replaces ItemBag.dbc plus the bank-storage
and special-purpose container tables. Defines every slot the
player has access to: equipped bags, bank bags, keyring, soul
shard bag, quiver, reagent bag, hunter pet stable.
8 bag kinds (Inventory / Bank / Keyring / Quiver / SoulShard /
Stable / Reagent / Wallet) cover the canonical container
surface. Each entry has a fixed capacity (or 0 = variable,
size set by equipped bag), a display order in the inventory
UI, an unlock state with optional gold cost (bank bags ramp
through 10s / 1g / 10g / 25g / 50g / 100g matching canonical
WoW prices), and an accepts-bag-subclass mask gating which
container kinds may be equipped (generic / herb / enchanting
/ engineer / gem / mining / leather / inscription / quiver /
ammo pouch).
Cross-references with prior formats — fixedBagItemId points
at WIT.itemId for the bag item that always occupies a fixed
slot (0 = player-equipable variable slot).
CLI: --gen-bnk (5 inventory slots — 16-slot fixed main
backpack + 4 player-equippable bag slots accepting generic
containers + herb + enchanting bags), --gen-bnk-bank (8 bank
bag slots with the canonical WoW unlock cost ramp),
--gen-bnk-special (4 special-purpose: 32-slot Keyring fixed,
warlock SoulShardBag, hunter ArrowQuiver, hunter
HuntersStable for 5 pets), --info-wbnk, --validate-wbnk with
--json variants. Validator catches id+name required, kind
0..7, locked-with-zero-cost (slot can never be unlocked),
fixed-slot-with-non-zero-mask (equippable bag would be
ignored), variable slot with empty mask (no bag can fit),
and ambiguous (bagKind, displayOrder) tuples (UI sort would
flicker).
Format graph: 60 → 61 binary formats. CLI flag count: 833
→ 840.
60th open format milestone — replaces the AzerothCore-style
PvP rank tables plus the vanilla honor-rank reward chains.
Defines PvP progression rungs: vanilla honor ranks (Private
through Grand Marshal / High Warlord), arena rating brackets
(Combatant / Challenger / Rival / Duelist / Gladiator), and
battleground rated tiers.
5 rank kinds (VanillaHonor / ArenaRating / BattlegroundRated /
WorldPvP / ConquestPoint) cover the canonical PvP progression
surface. Each entry carries an alliance-specific name and a
horde-specific name (Grand Marshal = High Warlord; arena tiers
share the same name on both factions), an honor or rating
threshold, and optional gear cross-refs (chest, gloves,
shoulders) into WIT.
Cross-references with prior formats — titleId points at
WTTL.titleId (the unlock title), chest/gloves/shoulders point
at WIT.itemId for the matching PvP set, bracketBgId points at
WBGD.bgId for battleground-bracket gating.
CLI: --gen-pvp (3 vanilla entry tiers Rank2-4 with alliance
vs horde alternate names), --gen-pvp-alliance (9 vanilla
ranks 6-14 with WTTL+WIT cross-refs and ramping honor
thresholds 50k → 260k), --gen-pvp-arena (5 arena rating
brackets 1500/1750/2000/2200/2400 with 10/20/40/80/160 emblem
rewards), --info-wpvp, --validate-wpvp with --json variants.
Validator catches id+name required, kind 0..4, level range
valid, faction-name pairing (one set without the other is a
typo), threshold monotonicity within a rankKind, arena rating
below 1500 floor, and VanillaHonor with minHonor=0 baseline
warning.
Format graph: 59 → 60 binary formats (milestone). CLI flag
count: 826 → 833.
59th open format — replaces CharHairGeosets.dbc +
CharFacialHairStyles.dbc plus the variation portions of
CharSections.dbc. Defines per-(race, sex) customization
options the character creation screen exposes: skin colors,
face variations, hair styles, hair colors, facial hair
(beards / mustaches), and race-specific markings (Tauren
horns, Draenei tendrils, Blood Elf ears).
9 feature kinds (SkinColor / FaceVariation / HairStyle /
HairColor / FacialHair / FacialColor / EarStyle / Horns /
Markings) cover the full canonical customization surface.
Each entry is one selectable carousel choice for one
(race, sex, kind) tuple — variationIndex disambiguates.
expansionGate enum gates Blood Elf / Draenei (TBC) and DK
features (WotLK) behind the right expansion unlock.
Cross-references with prior formats — raceId points at
WCHC.race.raceId. requiresExpansion bit positions match
the WLFG expansion enum (Classic=0, TBC=1, WotLK=2,
Turtle=3) for consistency.
CLI: --gen-chf (5 Human Male starter — skin / face / 2
hair styles / facial hair), --gen-chf-bloodelf (8 Blood
Elf Female hair styles, requiresExpansion=TBC — the
iconic TBC race feature), --gen-chf-tauren (6 Tauren Male
features using race-specific Horns kind + 3 facial hair
variations), --info-wchf, --validate-wchf with --json
variants. Validator catches id+name+raceId+texturePath
required, kind 0..8 / sex 0..1 / expansion 0..3, and the
critical (race, sex, kind, variation) tuple-uniqueness
check — duplicates would shadow each other in the create-
character carousel.
Format graph: 58 → 59 binary formats. CLI flag count: 819
→ 826.
58th open format — novel format with no direct DBC equivalent.
WoW historically stored player macros client-side in the user
profile and system slash commands as hardcoded engine handlers;
WMAC unifies both into a single structured catalog so default
macros, system slash commands, and shipped player presets can
be authored, validated, and shipped as content alongside the
rest of the open-format graph.
5 macro kinds (SystemSlash for engine /sit /dance handlers,
DefaultMacro for shipped presets, PlayerTemplate for user
templates, GuildMacro for guild-shared, SharedMacro for
account-wide). Multi-line macro bodies are stored verbatim
with literal '\n' separators — the client parses /cast /
/target / /run lines at runtime.
Cross-references with prior formats — requiredClassMask uses
WCHC.classId bit positions (Warrior=0x02, etc, same as WGLY/
WSET/WGTP).
CLI: --gen-mac (3 system slash — /sit, /dance, /target with
[@mouseover] modifier), --gen-mac-combat (4 warrior combat
templates — heroic strike spam, charge/intercept stance dance,
intercept stance switch, victory rush+bloodthirst fallback —
each with default key bindings), --gen-mac-utility (3 universal
utility — /follow target, mass /inv with %targetN tokens,
/releasecorpse via RepopMe()), --info-wmac, --validate-wmac
with --json variants. Validator catches id+name+body required,
kind 0..4, body within maxLength cap, body starting with '/'
or '#' (slash command or showtooltip annotation), and
SystemSlash + classMask warning (slash commands are class-
agnostic — restricting them to a class makes no sense).
Format graph: 57 → 58 binary formats. CLI flag count: 814
→ 819.
Recursively walks a directory, parses the standard catalog
header (magic + version + name + entryCount) of every
recognized catalog format, and reports files whose internal
catalog NAME field matches a pattern. Useful when you've
got a content bundle and need to find "where is the catalog
named WintergraspUI?" or "list every Starter* preset in
this directory" without per-format parsing.
Case-insensitive substring match by default (--case-sensitive
opts in to literal match). Returns exit 1 when no match —
designed for shell composition (`if catalog-grep ... ; then ...`).
World/asset formats (.wom/.wob/.whm/.wot/.wow) are skipped
since they don't follow the catalog-header layout.
Supports --json variant for tooling integration. Reuses
cli_format_table.cpp so any new catalog format is searchable
automatically.
57th open format — replaces LFGDungeons.dbc plus the
AzerothCore-style dungeon-finder reward tables. Defines the
dungeons / raids that the Dungeon Finder / Raid Browser
presents to players, with their level brackets, group-size
requirements, role requirements (tank / heal / DPS), and
queue-completion rewards.
4 difficulty levels (Normal / Heroic / Mythic / Hardmode —
the latter for Ulduar-style toggleable boss difficulty),
4 expansion gates (Classic / TBC / WotLK / TurtleWoW), and
3 role-requirement bits (Tank / Heal / DPS — typically all
three for queue-formed groups).
Cross-references with prior formats — mapId points at
WMS.mapId (the instance map), queueRewardItemId points at
WIT.itemId (the random reward bag), firstClearAchievement
points at WACH.achievementId.
CLI: --gen-lfg (3 classic 5-mans Ragefire/Wailing/Deadmines
with real WoW mapIds + level brackets), --gen-lfg-heroic
(5 WotLK 80-level heroic 5-mans with emblem rewards +
real first-clear achievement IDs from Halls of Lightning
through Old Kingdom), --gen-lfg-raid (3 raid entries —
Naxx-25, Ulduar-25 Hardmode, ToC-25 Mythic), --info-wlfg,
--validate-wlfg with --json variants. Validator catches
id+name+mapId required, difficulty 0..3, expansion 0..3,
minLevel<=maxLevel, recommended-level outside range
warning, unusual groupSize warning (5/10/25/40 are
canonical), and zero role mask (queue can't form a
balanced group).
Format graph: 56 → 57 binary formats. CLI flag count: 804
→ 811.
56th open format — replaces SpellSchools.dbc plus the
Resistances.dbc resistance-cap tables. Defines damage
schools spells use: Physical, Holy, Fire, Nature, Frost,
Shadow, Arcane, plus combined / hybrid schools that count
as multiple types simultaneously (Spellfire, Spellshadow,
Spellfrost — relevant for resistance-bypass mechanics).
7 canonical schools with single-bit IDs (1, 2, 4, 8, 16,
32, 64) so combinedSchoolMask values line up directly with
the spell engine's school-bit enum. Hybrid schools use
high-bit IDs (0x80000001+) and their combinedSchoolMask
references the canonical bits they qualify as. Each school
carries visual identity (color tint, icon), gameplay rules
(canBeImmune / canBeAbsorbed / canBeReflected / canCrit),
resistance cap at max level, and cast / impact sound IDs.
Cross-references with prior formats — castSoundId and
impactSoundId point at WSND.soundId; combinedSchoolMask
is a bitmask of OTHER WSCH.schoolId values within the same
catalog.
CLI: --gen-sch (3 base — Physical / Fire / Holy showing
non-resistable Holy + non-reflectable Physical), --gen-sch-
magical (6 canonical magical schools with proper colors
+ 365 max-level resistance caps), --gen-sch-combined (3
hybrids — Spellfire / Spellshadow / Spellfrost with
multi-bit combinedSchoolMask), --info-wsch, --validate-wsch
with --json variants. Validator catches id+name required,
reflected-without-absorbed warning (reflected damage
should be absorbable), self-referential combinedSchoolMask
(school qualifying as itself), and combined-mask references
to bits not defined in the same catalog (resolved at runtime
across catalogs).
Format graph: 55 → 56 binary formats. CLI flag count: 798
→ 804.
Walks a directory recursively, identifies every Wowee
open-format file by 4-byte magic, parses the standard
catalog header, and emits a Markdown report. Useful for
content-bundle distributions to ship with a README of
what's inside, and for change-log generation when
diffing two content snapshots manually.
The report has three sections: a summary table (total
files / recognized / bytes), a per-format breakdown
(magic / ext / file count / total entries / description),
and a per-file detail table (path / magic / version /
catalog name / entries / bytes). Output to stdout if no
out path is given, otherwise written to a file.
Reuses cli_format_table.cpp so any new format added in
the future appears automatically without touching this
tool.
55th open format — replaces KeyBinding.dbc plus the
AzerothCore-style default-keybind SQL data. Defines the key
bindings shipped with the game: movement (W/A/S/D),
targeting (Tab), action bars (1-9, 0, -, =), UI panels
(C/I/B/P/N/L), chat (Enter), camera (Insert/Delete).
Each binding has an internal action name (SCREAMING_SNAKE
convention — "MOVE_FORWARD"), a primary key, an optional
alternate key, a category for the keybindings UI grouping,
and a flag indicating whether the user can override it.
Hardcoded engine bindings (alt-F4, ESC) set
isUserOverridable=0 so the rebind dialog can't accidentally
break them.
9 categories (Movement / Combat / Targeting / Camera /
UIPanels / Chat / Macro / Bar / Other) for the rebind
dialog grouping.
CLI: --gen-kbd (3 essential WASD/Tab/C bindings), --gen-kbd-
movement (8 movement: WASD + arrow alternates + jump +
autorun), --gen-kbd-ui (10 UI panel bindings covering all
the standard interface windows), --info-wkbd, --validate-wkbd
with --json variants. Validator catches id+actionName+
defaultKey required, category 0..8, alternateKey ==
defaultKey (no point in alt), action-name lowercase warning
(should be SCREAMING_SNAKE), duplicate primary keys (would
silently shadow earlier binding), and duplicate action names.
Format graph: 54 → 55 binary formats. CLI flag count: 791
→ 796.
54th open format — replaces SpellMechanic.dbc plus the
AzerothCore-style diminishing-returns (DR) tables. Defines
crowd-control mechanic categories that spells reference:
Stun, Silence, Polymorph, Sleep, Fear, Root, Snare, Slow,
Knockback, etc. Each mechanic carries gameplay metadata
(breaks-on-damage, can-be-dispelled, default duration, max
stacks) plus DR category and dispel type.
8 DR categories (DRNone / DRStun / DRDisorient / DRSilence
/ DRRoot / DRPolymorph / DRControlled / DRMisc) — the
runtime uses these to gate repeated CC on the same target.
7 dispel types (DispelNone / Magic / Curse / Disease /
Poison / Enrage / Stealth) bind which dispel spells can
remove the mechanic. conflictsMask is a bitmask of OTHER
mechanic IDs — only one mechanic from a conflict-group can
apply to a target simultaneously.
Cross-references with prior formats — mechanicId is
referenced by WSPL.spellId entries that apply this CC; this
catalog is referenced from spell tags rather than referencing
out.
CLI: --gen-smc (3 baseline Stun/Silence/Snare), --gen-smc-
hard (5 hard-CC: Stun/Polymorph/Sleep/Fear/Knockback with
conflictsMask wiring), --gen-smc-roots (4 movement-impair:
Root/Snare/Slow stacking 5x/GroundPin breaks-on-damage),
--info-wsmc, --validate-wsmc with --json variants. Validator
catches id+name required, DR category 0..7, dispel type
0..6, maxStacks=0 (mechanic could never apply),
canBeDispelled+DispelNone inconsistency, and self-conflict
bit set in conflictsMask (mechanic blocking itself).
Format graph: 53 → 54 binary formats. CLI flag count: 784
→ 789.
53rd open format — replaces the companion-pet portions of
CreatureFamily.dbc plus the AzerothCore-style critter / vanity-
pet SQL data. Distinct from WPET (which covers hunter combat
pets and warlock minions); WCMP covers non-combat "vanity" pets
that follow the player around for cosmetic reasons —
Mechanical Squirrel, Mini Diablo, Panda Cub, dragon hatchlings.
8 companion kinds (Critter, Mechanical, DragonHatchling,
Demonic, Spectral, Elemental, Plush, UndeadCritter), 4
rarity tiers (Common / Uncommon / Rare / Epic), and 3
faction restrictions (AnyFaction / AllianceOnly / HordeOnly).
Cross-references with prior formats — creatureId points at
WCRT.creatureId (the rendered model), learnSpellId at
WSPL.spellId (the spell that summons the pet), itemId at
WIT.itemId (the item that teaches the spell), and
idleSoundId at WSND.soundId (idle ambient noise).
CLI: --gen-cmp (3 common vendor pets), --gen-cmp-rare (4
promo / collector pets at Epic rarity — Mini Diablo,
Panda Cub, Zergling, Murky), --gen-cmp-faction (3 faction-
restricted Alliance Lion Cub / Horde Mottled Boar /
neutral Argent Squire), --info-wcmp, --validate-wcmp with
--json variants. Validator catches id+name+creatureId+
learnSpellId required, kind 0..7 / rarity 0..3 / faction
0..2 range, and Epic-rarity-no-itemId warning (most promo
pets need a redemption-code item).
Format graph: 52 → 53 binary formats. CLI flag count: 777
→ 782.
52nd open format — replaces GameTips.dbc plus loading-screen
tutorial hint tables. Defines the rotating tips shown during
world loads, the contextual tutorial hints that fire on first
gameplay events (first quest accept, first death, first
dungeon entry), and the persistent tooltip-help strings that
explain UI elements.
4 display kinds (LoadingScreen / Tutorial / TooltipHelp /
Hint), 7 audience-filter bits (Alliance / Horde / NewPlayer /
Hardcore / PvE / PvP / Roleplay) for pool selection, level
range gating (minLevel + maxLevel), displayWeight for
relative frequency within the pool, optional WPCN condition
cross-ref for further gating, and class-mask restriction
matching WCHC bit positions.
Cross-references with prior formats — conditionId points at
WPCN.conditionId for advanced gating; requiredClassMask uses
the same WCHC.classId bit layout as WGLY/WSET.
CLI: --gen-tips (3 generic loading-screen tips), --gen-tips-
new-player (5 onboarding Tutorial-kind tips for level 1-15,
weighted higher for new players), --gen-tips-advanced (4
endgame tips for level 70+ covering raid mechanics / arena /
daily professions / dungeon finder), --info-wgtp,
--validate-wgtp with --json variants. Validator catches
id/name/text required, kind 0..3, audienceFilter=0 (tip
never shown), invalid level range, displayWeight=0 (in pool
but never picked) warning, and brevity check (>280 chars)
on Tutorial / Hint kinds that need to fit on screen.
Format graph: 51 → 52 binary formats. CLI flag count: 770
→ 775.
Recursively walks a directory, identifies every recognized .w*
file by 4-byte magic, and parses the standard catalog header
(magic + version + length-prefixed name + entryCount) to
confirm the file isn't truncated, corrupted, or otherwise
malformed at the header level. Reports per-file PASS/FAIL +
extension-mismatch warnings (when a file's actual extension
doesn't match what its magic says it should be).
Exits 1 on any FAIL — designed as a CI gate that runs after
content build to catch truncations / write-failures /
disk-full mid-emit. World/asset formats (WOM/WOB/WHM/WOT/WOW)
are recognized by magic but the catalog-header probe is
skipped since their layouts differ.
Implausibility caps: catalog-name length > 1MB or
entryCount > 1M trigger failure as likely corruption signals.
--quiet hides the per-file PASS/FAIL list (summary line only);
--json variant for tooling integration.
51st open format — replaces ItemSet.dbc + ItemSetSpell.dbc
plus the AzerothCore-style item_set_spell SQL data. Closes
the tier-bonus gap left by WIT (which describes individual
items but not the set bonuses they grant when worn together).
Each entry binds up to 8 piece item IDs to up to 4 bonus
thresholds — at N pieces worn, the matching bonus spell
activates as an aura. Standard 2/4/6/8-piece tier set pattern
is the canonical case; 5-piece PvP sets with 2/4 bonuses are
also supported.
Cross-references with prior formats — itemIds[] point at
WIT.itemId, bonusSpellIds[] point at WSPL.spellId, and
requiredSkillId points at WSKL.skillId. requiredClassMask
is a 32-bit field (uint32_t) so bit positions match WCHC's
classId enum directly — Druid (bit 11 = 0x800) and Mage
(bit 8 = 0x100) wouldn't fit in a uint8_t.
CLI: --gen-itset (2 raid sets — Battlegear of Wrath +
Stormrage Raiment, real WoW item/spell IDs), --gen-itset-tier
(4 tier-1 progression sets covering plate / cloth / leather /
holy plate), --gen-itset-pvp (3 PvP gladiator 5-piece sets
with honor-rank skill thresholds), --info-wset, --validate-wset
with --json variants. Validator catches id+name+pieceCount
required, pieceCount/bonusCount within array bounds, piece-
slot drift (0 IDs within count or non-0 IDs past count),
bonus thresholds strictly ascending, no bonus threshold
exceeding pieceCount (would never trigger), and spellId=0
in any populated bonus slot.
Format graph: 50 → 51 binary formats. CLI flag count: 762
→ 767.
Replaces the AzerothCore-style creature_equip_template SQL
tables plus the visible-weapon / shield / ranged-slot data
that was traditionally embedded in creature templates. Closes
a long-standing gap in the creature subsystem: until now WCRT
defined a creature's stats, WSPN placed it in the world, and
WLOT defined what it drops — but nothing defined what items
it visibly equips.
Each entry binds a creatureId to up to three equipped items
(main hand / off hand / ranged) plus the visual kit that
fires when the main-hand weapon is brandished. equipFlags
bits encode hidden / dual-wield / shield-offhand /
thrown-ranged / 2H polearm to drive the renderer's
attachment-point selection.
Cross-references with prior formats — creatureId points at
WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId
all point at WIT.itemId, and mainHandVisualId points at
WSVK.visualKitId so brandished weapons can play their
signature glow / aura.
CLI: --gen-ceq (3 generic guard/hunter/rogue starters),
--gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and
Illidan's warglaives, with WSVK visual cross-refs),
--gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts),
--info-wceq, --validate-wceq with --json variants. Validator
catches id=0/duplicates, missing creatureId, all-empty-slots
warning, kFlagDualWield without both hand items, kFlagShield
without offhand item, mutually-exclusive dual-wield + shield,
and 2H polearm with offhand item filled.
Format graph milestone: 50 distinct binary formats. CLI flag
count: 754 → 760.
New open format — replaces SkillLineAbility.dbc plus the
recipe portions of SkillLine.dbc plus the AzerothCore
trade_skill SQL tables. Closes the crafting gap left by WSKL
(which carries skill lines but not the recipes that bind to
them).
14 professions (Blacksmithing, Tailoring, Engineering,
Alchemy, Enchanting, Leatherworking, Jewelcrafting,
Inscription, Mining, Skinning, Herbalism, Cooking, FirstAid,
Fishing). Each recipe has 4 skill-up bracket thresholds
(orange / yellow / green / gray) for skill-up probability,
a craft spell cross-ref (WSPL), produced item cross-ref
(WIT) with min/max quantity range, an optional tool item,
and up to 4 reagent slots (itemId + count).
Cross-references with prior formats — craftSpellId points at
WSPL.spellId, producedItemId / toolItemId / reagent[].itemId
all point at WIT.itemId, and skillId points at WSKL.skillId.
CLI: --gen-tsk (3-recipe entry-tier starter), --gen-tsk-
blacksmithing (5-recipe progression rough sharpening through
truesilver champion), --gen-tsk-alchemy (5-recipe progression
minor healing through flask of titans), --info-wtsk,
--validate-wtsk with --json variants. Validator catches
id=0/duplicates, profession out of range, missing craft spell
or produced item, monotonic-bracket check (must be orange <=
yellow <= green <= gray), reagent itemId-without-count
mismatch, and free-recipe warning (no reagents and no tool).
Format graph now exposes 49 distinct binary formats. CLI
flag count: 747 → 752.
48th open format — replaces WorldStateUI.dbc plus the
AzerothCore-style world_state SQL data. Defines on-screen UI
elements that surface server-side world-state variables: BG
scoreboards (flag captures, base controls), Wintergrasp tank
counters, Eye of the Storm flag-carrier indicator, dungeon
boss progress, world-event collection trackers.
Each entry binds a server-side variableIndex to a UI panel
kind (counter / timer / flag-icon / progress-bar / two-sided
score / custom) gated by mapId+areaId, with optional
alwaysVisible and hideWhenZero flags and a chosen panel
position (top / bottom / top-left / top-right / center).
Cross-references with prior formats — mapId points at
WMS.mapId and areaId points at WMS.areaId.
CLI: --gen-wsui (3-entry BG scoreboard starter for WSG/AB/
EotS), --gen-wsui-wintergrasp (4-entry full Wintergrasp UI),
--gen-wsui-dungeon (3-entry boss/keys/treasure hunt UI),
--info-wwui, --validate-wwui with --json variants. Validator
catches id=0/duplicates, kind/position out of range,
variableIndex=0 warning, alwaysVisible+hideWhenZero conflict
warning, and (mapId, variableIndex) collision warning when
two entries would read the same server slot on the same map.
Also extends --list-formats and --info-magic with WWUI.
Reads the 4-byte magic of a file, looks it up in the shared
format table, and renames the file to use the correct .w*
extension. Useful when files have lost their extensions
(downloaded as 'data.bin', extracted from a tarball with
mangled metadata, or copied via a tool that strips suffixes).
Safe by default — refuses to overwrite an existing target;
pass --force to allow overwrite. --dry-run prints the planned
move without touching the filesystem. Files that already have
the correct extension are a no-op. Unrecognized magic exits
1 with the bytes printed for diagnostic context.
Reuses cli_format_table.cpp so any future format addition is
picked up automatically.
Recursively walks a directory, identifies every file by 4-byte
magic, and reports per-format file count, total entries, and
bytes. Useful for content audits ("how many cinematics did
this asset bundle ship?") and for tracking migration progress
("what fraction of zones still lack a holiday catalog?").
Also extracts the format-magic table out of cli_info_magic.cpp
into a shared cli_format_table.{hpp,cpp} so --info-magic and
--summary-dir reuse the same source of truth — adding a new
format now updates one row in one file instead of two. Both
flags use the standard catalog header (magic + version + name
+ entryCount) for catalog formats; asset/world formats are
counted but report 0 entries since their headers differ.
Supports --json variant for tooling integration.
47th open format — replaces SpellVisualKit.dbc +
SpellVisualEffectName.dbc plus the AzerothCore-style spell
visual SQL data. Defines per-spell visual presentations:
cast-bar effect model, projectile model + travel speed +
arc gravity, impact effect model, hand effect on the caster,
and the animations + sounds that fire at cast / channel /
impact time.
Cross-references with prior formats — castAnimId / impactAnimId
/ precastAnimId point at WANI.animationId, castSoundId /
impactSoundId point at WSND.soundId. Spell catalogs (WSPL)
will reference visualKitId here to bind "what mechanically
happens" to "what plays visually."
CLI: --gen-svk (3-kit Frostbolt/Fireball/HealingTouch starter
showing projectile + AoE + heal patterns), --gen-svk-combat
(5 melee/ranged with WANI animation refs), --gen-svk-utility
(4 portal/hearth/mount/resurrect with no projectile),
--info-wsvk, --validate-wsvk with --json variants. Validator
catches id=0/duplicates, missing name, negative speeds/radii,
projectile-model + speed coherence (model without speed =
never travels; speed without model = invisible), and a
no-effect catch-all (no models + no anims + no sounds).
46th open format — replaces AnimationData.dbc plus the
hard-coded animation-id tables in M2 model loaders. Defines
named animations (Stand, Walk, Run, Cast, Death, MountIdle,
Fly, ...) with fallback chains, behavior tier (default /
mounted / sitting / aerial / swimming), and weapon-flag
bitmasks that select the correct animation variant when the
model wields 1H / 2H / dual / bow / rifle / wand / etc.
Cross-references with prior formats — fallbackId resolves
within the same WANI catalog (graceful degradation when the
requested animation is absent: Run falls back to Walk,
Attack2H falls back to Attack1H).
10 weapon-flag constants + 6 behavior flags (Looped,
BlendableCycle, Interruptable, MovementSync, OneShot,
PreserveAtEnd). 5 behavior tiers. CLI: --gen-animations
(5 essentials), --gen-animations-combat (8 weapon-typed
attacks + parry + channel), --gen-animations-movement (6
locomotion anims with tier transitions). Validator catches
id-uniqueness, fallback-self-loop, looped-without-duration,
mutually-exclusive Looped+OneShot flags, weaponFlags=0
warning, and unresolved fallback warnings.
Also extends --list-formats and --info-magic with WANI.
Reads the first 4 bytes of any file, looks the magic up in
the format table, and reports: format name, file extension,
category, plus the standard catalog header fields (version,
catalog name, entry count) for any of the 33 catalog formats
that share the magic+version+name+entryCount layout.
Also suggests the matching --info-* flag so users who receive
.w* files without context can route to the right inspector
in one step. World/asset formats (WOM/WOB/WHM/WOT/WOW) are
recognized by magic but the catalog-style header probe is
skipped (their layouts differ).
Returns exit 1 + 'unrecognized' message on non-Wowee files.
Supports --json variant for tooling integration.
New top-level CLI flag prints a table of every novel open
format the project ships: 4-char binary magic, file extension,
category label, the proprietary file(s) it replaces, and a
one-line description. 44 formats total covering 5 world/asset
foundations (.wom / .wob / .whm / .wot / .wow) and 39 catalog
DBC/SQL replacements.
Also exposes formats not previously surfaced via --gen-* flags
(WFAC factions, WLCK locks, WSKL skills, WOLA outdoor light,
WOWA weather, WMPX world map) — these are loaded directly by
the engine. Supports --json variant for tooling integration.
44th open format — replaces Holidays.dbc + HolidayDescriptions.dbc
+ HolidayNames.dbc plus the AzerothCore-style game_event SQL
tables. Defines time-gated world events: seasonal holidays
(Hallow's End / Brewfest / Winter Veil), weekly call-to-arms BG
bonuses, world-PvP windows (Wintergrasp), one-shot specials, and
recurring daily / weekly resets. Each holiday has a recurrence
rule (Annual / Monthly / WeeklyRecur / OneTime), a calendar
window (startMonth + startDay + durationHours), and optional
cross-refs to a feature creature, an intro quest, and a token /
item reward issued during the window.
Cross-references with prior formats — holidayQuestId points at
WQT.questId, bossCreatureId points at WCRT.creatureId,
itemRewardId points at WIT.itemId, and areaIdGate / mapIdGate
point at WMS.areaId / WMS.mapId.
CLI: --gen-holidays (3 seasonal starter), --gen-holidays-weekly
(3 weekly BG call-to-arms windows), --gen-holidays-special (3
world-PvP / lunar / children events), --info-whol, --validate-whol
with --json variants. Validator catches id=0/duplicates, kind /
recurrence out of range, durationHours=0, invalid month/day for
non-weekly recurrence, and calendar-only events (no quest +
boss + reward) as a warning.
43rd open format — replaces Vehicle.dbc + VehicleSeat.dbc plus
the AzerothCore-style vehicle_template SQL tables. Defines
drivable vehicles: tanks, demolishers, motorcycles, gryphons,
choppers, siege weapons, multi-passenger transports. Each entry
pairs a creature template (the rendered model) with a fixed
seat layout — driver / passenger / gunner seats with their own
attachment points, control flags (kSeatDriver / kSeatGunner /
kSeatPassenger / kSeatHidesPlayer / kSeatNoEjectByCC), and
per-seat abilities mounted to the action bar.
Cross-references with prior formats — creatureId points at
WCRT.creatureId (the rendered model), flightCapabilityId points
at WMNT.mountId for shared fly-speed tables, and per-seat
controlSpellId / exitSpellId point at WSPL.spellId.
CLI: --gen-vehicles (3-vehicle starter chopper/wind-rider/tank),
--gen-vehicles-siege (3 siege weapons with control spellIds),
--gen-vehicles-flying (3 flying mounts cross-ref WMNT
flightCapabilityIds), --info-wvhc, --validate-wvhc with --json
variants. Validator catches id=0/duplicates, missing creature,
enum out-of-range, empty seat list, flying-vehicle on wrong
movement (would fall through world), driver-flag exclusivity
(0 or >1 drivers), and duplicate seatIndex within a vehicle.
42nd open format — replaces GlyphProperties.dbc + GlyphSlot.dbc
plus the AzerothCore-style glyph_properties SQL table. Defines
the WotLK glyph system: per-class inscribable glyphs that
modify spell behavior. Each entry pairs a glyph item (the
inscriber's craft output) with the spell aura that applies the
modification, tagged with a Major / Minor / Prime slot type and
a classMask of allowed classes.
Cross-references with prior formats — spellId points at
WSPL.spellId (the aura), itemId points at WIT.itemId (the
inscribed item), and classMask bit positions match the WCHC
classId enum (1=Warrior, 2=Paladin, 3=Hunter, etc).
CLI: --gen-glyphs (3-entry per-role starter), --gen-glyphs-warrior
(6-entry full warrior allotment), --gen-glyphs-universal (4
classMask=All utility glyphs), --info-wgly, --validate-wgly with
--json variants. Validator catches id=0/duplicates, empty name,
spellId=0 (glyph applies no aura), classMask=0 (no class can
inscribe), itemId=0 warning, requiredLevel<25 warning (below
WotLK glyph threshold), and glyphType out-of-range.
41st open format — replaces Movie.dbc / CinematicCamera.dbc /
CinematicSequences.dbc plus the AzerothCore cinematic_camera SQL
table. Defines pre-rendered videos, in-engine camera flythroughs,
text crawls, and still images, each with a media path, duration,
skippable flag, and a polymorphic trigger that fires on quest
events / class first-login / zone entry / dungeon clear /
achievements / level milestones.
Cross-references with prior formats — triggerTargetId resolves
by triggerKind to WQT.questId / WMS.areaId / WMS.mapId /
WCHC.classId / WACH.achievementId, and soundtrackId points at
WSND.soundId.
CLI: --gen-cinematics (3-entry starter), --gen-cinematics-intros
(4 class intros), --gen-cinematics-quests (3 quest-bound
cinematics referencing demo questIds 1/100/102), --info-wcms,
--validate-wcms with --json variants. Validator catches
id=0/duplicates, empty name/mediaPath, kind/trigger out of
range, missing target id for non-Manual/Login/LevelUp triggers,
zero-duration entries, and non-skippable pre-rendered videos.
Novel open replacement for Blizzard's AuctionHouse.dbc +
the AzerothCore-style auctionhouse / auctionhousebot SQL
tables. The 39th open format added to the editor.
Defines per-house rules for the auction system: faction
access, deposit rate (basis points of buyout price), house
cut on successful sale, three listing duration tiers with
per-tier deposit multipliers, disallowed item-class bitmask,
and the auctioneer NPC.
Cross-references with previously-added formats:
WAUC.entry.auctioneerNpcId -> WCRT.entry.creatureId
(Auctioneer-flagged NPC)
WAUC.entry.disallowedClassMask
bitmask of WIT.Class values
that may not be auctioned at
this house
The faction-pair preset captures the canonical asymmetry:
faction houses charge 5% on a successful sale while neutral
houses charge 15% — the cross-faction tax that makes
neutral AHs profitable for goblins.
Format:
• magic "WAUC", version 1, little-endian
• per house: houseId / auctioneerNpcId / name /
factionAccess / baseDepositRateBp / houseCutRateBp /
maxBidCopper / 3 duration hours + 3 deposit multipliers /
disallowedClassMask
Enums:
• FactionAccess (4): Alliance / Horde / Neutral / Both
• Rates use basis points: 10000 = 100%
API: WoweeAuctionLoader::save / load / exists / findById.
Three preset emitters showcase typical auction setups:
• makeStarter — 1 neutral house with default 12h /
24h / 48h tiers
• makeFactionPair — 3 houses (Stormwind / Orgrimmar /
Booty Bay) with auctioneer NPC IDs
+ canonical faction-vs-neutral cut
rates
• makeRestricted — 1 house disallowing Containers (1) +
Quest items (12) + Keys (13) with
tighter durations + 1000g bid cap
CLI added (5 flags, 670 documented total now):
--gen-auction / --gen-auction-pair / --gen-auction-restricted
--info-wauc / --validate-wauc
Validator catches: houseId=0 + duplicates, empty name,
factionAccess out of range, duration tier=0, durations not
in short<=medium<=long order, houseCutRateBp >= 100% (seller
loses money on a sale), warns on >50% cut.
Novel open replacement for AzerothCore-style pet_template +
pet_levelstats SQL + the pet-related subsets of
CreatureFamily.dbc + SpellFamilyName.dbc. The 38th open
format added to the editor.
Defines two related kinds of player-controlled NPCs in
one catalog:
• Pet families — hunter pet families (Wolf / Cat / Bear /
Boar / Raptor / Spider / etc.) with
per-family ability sets, base stat
multipliers, and diet preferences
• Warlock minions — Imp / Voidwalker / Succubus /
Felhunter / Felguard, each with
their own summon spell, creature
template, and ability list
Cross-references with previously-added formats:
WPET.family.familyId -> WCRT.entry.familyId
(matches creature family)
WPET.family.abilities.spellId -> WSPL.entry.spellId
WPET.minion.summonSpellId -> WSPL.entry.spellId
WPET.minion.creatureId -> WCRT.entry.creatureId
(used for stat scaling)
WPET.minion.abilities.spellId -> WSPL.entry.spellId
The starter preset's familyIds (1=Wolf, 2=Cat) match
WCRT::FamilyId enum values, so a hunter taming a wolf via
WCRT links straight through to WPET ability sets.
Format:
• magic "WPET", version 1, little-endian
• families[]: familyId / name / description / icon /
petType / baseAttackSpeed / damageMultiplier /
armorMultiplier / dietMask / abilities[]
• minions[]: minionId / name / summonSpellId / creatureId /
abilities[] (each: spellId / rank / autocastDefault)
Enums:
• PetType (3): Cunning / Ferocity / Tenacity
(WotLK+ talent tree categorization)
• DietFlags: Meat / Fish / Bread / Cheese / Fruit / Fungus
API: WoweePetLoader::save / load / exists +
WoweePet::findFamily / findMinion + dietMaskName helper
that decodes a dietMask into a "meat+fish" string.
Three preset emitters showcase typical pet catalogs:
• makeStarter — 2 hunter families (Wolf + Cat) with full
3-ability sets + 1 warlock Imp
• makeHunter — 8 classic hunter families covering all
3 petType categories with appropriate
diet masks
• makeWarlock — 5 warlock minions each with summon spell
ID and creatureId pointing into WCRT
CLI added (5 flags, 663 documented total now):
--gen-pets / --gen-pets-hunter / --gen-pets-warlock
--info-wpet / --validate-wpet
Validator catches: ids=0 + duplicates, empty name, petType
out of range, baseAttackSpeed<=0 (would divide by zero in
DPS calc), dietMask=0 (pet cannot be fed for happiness),
minion missing summonSpellId / creatureId.
Novel open replacement for Blizzard's PlayerCondition.dbc +
the AzerothCore-style condition_template SQL tables. The
37th open format added to the editor.
Defines reusable boolean conditions that other formats can
reference for gating: "player has quest X completed",
"player level >= N", "player class is mage", "player has
item Y in inventory", "WSEA event Z is active".
Conditions can be grouped and combined with AND/OR
aggregators on a per-group basis: a quest-giver gossip
option that says "show only to level 60 alliance mages
who completed quest 1234" composes 4 conditions sharing
the same groupId with AND aggregation. The runtime walks
each group, applies the group's aggregator, and returns
the boolean result to the caller.
Cross-references with previously-added formats — the
targetId field has a polymorphic interpretation by kind:
WPCD.targetId (kind=QuestCompleted/Active) -> WQT.questId
WPCD.targetId (kind=HasItem) -> WIT.itemId
WPCD.targetId (kind=HasSpell) -> WSPL.spellId
WPCD.targetId (kind=HasAchievement) -> WACH.achievementId
WPCD.targetId (kind=AreaId) -> WMS.areaId
WPCD.targetId (kind=EventActive) -> WSEA.eventId
WPCD.targetId (kind=HasTitle) -> WTIT.titleId
WPCD.targetId (kind=FactionRep) -> WFAC.factionId
WPCD.targetId (kind=Class/Race) -> WCHC class/race id
Future format extensions can reference WPCD.conditionId in
their own gating fields — WTRG triggers gated by player
state, WGSP options visible only when conditions are met,
WMOU summon spells condition-gated by quest progress, etc.
Format:
• magic "WPCD", version 1, little-endian
• per condition: conditionId / groupId (0 = standalone) /
name / description / kind / aggregator / negated /
targetId / minValue / maxValue
Enums:
• Kind (17): AlwaysTrue / AlwaysFalse / QuestCompleted /
QuestActive / HasItem / HasSpell / MinLevel /
MaxLevel / ClassMatch / RaceMatch /
FactionRep / HasAchievement / TeamSize /
GuildLevel / EventActive / AreaId / HasTitle
• Aggregator (2): And / Or
API: WoweeConditionLoader::save / load / exists / findById.
Three preset emitters showcase typical usage:
• makeStarter — 4 standalone conditions covering the most
common kinds (quest-done / has-item /
min-level / class)
• makeGated — 5 conditions in 2 groups demonstrating
AND-aggregation (alliance + mage + lvl 60)
and OR-aggregation (did quest 1 OR quest 100)
• makeEvent — 3 event-gated conditions cross-referencing
WSEA event IDs (Hallow's End / Brewfest /
Winter's Veil)
CLI added (5 flags, 656 documented total now):
--gen-conditions / --gen-conditions-gated / --gen-conditions-event
--info-wpcd / --validate-wpcd
Validator catches: conditionId=0 + duplicates, kind /
aggregator out of range, kinds requiring targetId having
target=0 (skips AlwaysTrue/False, MinLevel/MaxLevel,
TeamSize, GuildLevel which use min/max instead), TeamSize
with min > max.
Novel open replacement for Blizzard's ItemEnchantment.dbc +
GemProperties.dbc + SpellItemEnchantment.dbc. The 35th
open format added to the editor.
Defines two related kinds of item enhancement in one
catalog:
• Gems — socketable jewelry pieces with color
(red / blue / yellow / meta) that fit
into gear sockets, granting stats or
triggering passive spells when socketed
• Enchantments — persistent buffs applied to weapon /
armor pieces, either by an enchanter
spell or by an item proc (Mongoose,
Crusader, Berserking)
Cross-references with previously-added formats:
WGEM.gem.itemIdToInsert -> WIT.entry.itemId
WGEM.gem.spellId -> WSPL.entry.spellId
WGEM.enchantment.spellId -> WSPL.entry.spellId
Format:
• magic "WGEM", version 1, little-endian
• gems[]: gemId / itemIdToInsert / name / color /
statType + statValue / requiredItemQuality / spellId
• enchantments[]: enchantId / name / description /
iconPath / enchantSlot / statType + statValue /
spellId / durationSeconds / chargeCount
Enums:
• Color (8): Meta / Red / Yellow / Blue / Purple /
Green / Orange / Prismatic
• EnchantSlot (5): Permanent / Temporary / SocketColor /
Ring / Cloak
API: WoweeGemLoader::save / load / exists +
WoweeGem::findGem / findEnchant.
Three preset emitters showcase common shapes:
• makeStarter — 3 gems (one per primary color) +
2 enchantments (proc + stat)
• makeGemSet — 6-gem full color palette covering
primary + secondary combinations
• makeEnchants — 5 enchant variants spanning slots
(Mongoose / Deadly Poison / stats ring /
cloak / Berserking)
CLI added (5 flags, 642 documented total now):
--gen-gems / --gen-gems-set / --gen-gems-enchants
--info-wgem / --validate-wgem
Validator catches: ids=0 + duplicates, empty name, color /
slot out of range, stat-only entries with statValue=0 (gem
provides nothing), chargeCount > 0 on non-Temporary
enchant slots (charges silently ignored at runtime).
The validator caught a real preset issue on first run —
the proc enchants (Mongoose / Deadly Poison / Berserking)
had spellId=0 and statValue=0, providing nothing. Fixed by
adding placeholder spellIds in the 28000-29000 range, with
a comment noting they resolve to real WSPL proc spells
when the spell catalog is extended.
Novel open replacement for AzerothCore-style
mail_loot_template SQL + the in-game mail subset of the
inventory + currency systems. The 34th open format added
to the editor.
Defines templated mail messages with currency + item
attachments. Triggered by quest reward delivery (overflow
when bag is full), auction house bid wins / sales,
achievement reward attachments, GM correspondence, holiday
event mailings (Brewfest samples, Hallow's End candy), and
returned-mail-on-rejection.
Cross-references with previously-added formats:
WMAL.entry.senderNpcId -> WCRT.entry.creatureId
WMAL.entry.attachments.itemId -> WIT.entry.itemId
Format:
• magic "WMAL", version 1, little-endian
• per template: templateId / senderNpcId / subject / body /
senderName / moneyCopperAttached / categoryId / cod /
returnable / expiryDays / attachments[] (each: itemId +
quantity)
Enums:
• Category (8): QuestReward / Auction / GmCorrespondence /
AchievementReward / EventMailing / Raffle /
ScriptDelivery / ReturnedMail
API: WoweeMailLoader::save / load / exists / findById.
Three preset emitters showcase typical mail templates:
• makeStarter — 3 templates (quest overflow / auction won /
GM gift) covering the 3 most common
categories
• makeHoliday — 4 holiday samples that cross-reference the
WTKN seasonal token IDs (200=Tricky Treats,
201=Brewfest, 202=Coin of Ancestry,
203=Stranger's Gift) so the demo content
stack ships a full holiday onboarding
experience
• makeAuction — 5-template auction-house family (outbid /
won / sold / expired / cancelled) — runtime
fills in actual bid amounts / sold items
at send time
CLI added (5 flags, 635 documented total now):
--gen-mail / --gen-mail-holiday / --gen-mail-auction
--info-wmal / --validate-wmal
Validator catches: templateId=0 + duplicates, empty subject,
neither senderNpcId nor senderName set (no displayable
sender), unknown category, expiryDays=0 (mail expires
immediately), cod=1 with no money attached (free COD),
empty mail in categories where the runtime doesn't fill in
content (skips Auction / GmCorrespondence / ReturnedMail
where empty templates are intentional).
Two bugs caught + fixed during smoke-test on the auction
preset:
• print formatting glued the `0` from senderNpcId after
the senderName when no NPC was set (rendered as
"Postmaster0" instead of "Postmaster") — fixed with an
explicit if/else split
• validator's "no money + no items" warning was too
aggressive for the Auction category, where templates
are intentionally informational and the runtime fills
in the real values — added Auction + ReturnedMail to
the skip list
Novel open replacement for Blizzard's CharTitles.dbc + the
AzerothCore-style character_title SQL table. The 30th open
format added to the editor.
Defines the player-display titles awarded for completing
achievements ("the Versatile"), reaching PvP ranks
("Sergeant Major" / "Stone Guard"), participating in raids
("Champion of the Naaru"), levelling a profession ("Master
Locksmith"), or seasonal events ("Brewmaster", "the
Hallowed").
Closes a long-standing gap: WACH.entry.titleReward has been
a free-form string since batch 116 with no formal catalog
to resolve against. WTIT systematizes those strings into a
real catalog — the runtime resolves WACH.titleReward to a
WTIT entry by name, then displays the titleId in the player
title selector.
Cross-references:
WACH.entry.titleReward (string) ~= WTIT.entry.name
(string match — runtime
resolves achievement-
granted titles by
looking up matching WTIT
entry by name)
Format:
• magic "WTIT", version 1, little-endian
• per title: titleId / name / nameMale / nameFemale /
iconPath / prefix (suffix vs prefix display) /
category / sortOrder
Enums:
• Category (8): Achievement / Pvp / Raid / ClassTitle /
Event / Profession / Lore / Custom
API: WoweeTitleLoader::save / load / exists +
WoweeTitle::findById / findByName.
Three preset emitters showcase typical title catalogs:
• makeStarter — 4 titles (Versatile / Sergeant /
Champion / Hallowed) covering 4
categories
• makePvp — 28-title classic Honor System ladder
(14 Alliance ranks Private->Grand
Marshal + 14 Horde ranks Scout->High
Warlord)
• makeAchievement — 8 achievement titles including "the
Versatile" matching WACH.makeMeta's
achievement 250 titleReward + capstone
profession titles
CLI added (5 flags, 608 documented total now):
--gen-titles / --gen-titles-pvp / --gen-titles-achievement
--info-wtit / --validate-wtit
Validator catches: titleId=0 + duplicates, empty name,
unknown category, gender variants set on only one side
(causes mixed-gender display when the runtime falls back to
canonical for the unset side).
Novel open replacement for Blizzard's AreaTrigger.dbc +
AreaTriggerTeleport.dbc + the AzerothCore-style
areatrigger_template / areatrigger_teleport SQL tables.
The 29th open format added to the editor.
Defines proximity-based event zones — when a player enters
a defined region (box or sphere), the runtime fires the
trigger's action: teleport to another map, award
exploration XP for a quest, run a server script, gate an
instance entrance behind a key item, mark a PvP boundary,
or simply display a "Discovered: {area name}" banner.
Cross-references with previously-added formats — every
trigger field has a real format target:
WTRG.entry.mapId / areaId -> WMS.map.mapId / WMS.area.areaId
WTRG.actionTarget (Teleport) -> WMS.mapId
WTRG.actionTarget (QuestExploration) -> WQT.questId
WTRG.requiredQuestId -> WQT.entry.questId
WTRG.requiredItemId -> WIT.entry.itemId (key)
Format:
• magic "WTRG", version 1, little-endian
• per trigger: triggerId / mapId / areaId / name /
center vec3 / shape / kind / boxDims vec3 / radius /
actionTarget / dest vec3 / destOrientation /
requiredQuestId / requiredItemId / minLevel
Enums:
• Shape (2): Box / Sphere
• Kind (7): Teleport / QuestExploration / Script /
InstanceEntrance / AreaName / CombatStartZone /
Waypoint
API: WoweeTriggerLoader::save / load / exists / findById.
Three preset emitters showcase common trigger shapes:
• makeStarter — area-name + quest-exploration with
cross-ref to WQT 100 ("Investigate the
Camp")
• makeDungeon — outdoor area-name + portal-style
InstanceEntrance with Deadmines key
gate (WIT itemId 5200, matches
WLCK.makeDungeon's Boss Vault Seal) +
interior exit teleport back outdoors
• makeFlightPath — 2 sphere waypoints near flight masters
so the runtime can auto-open the
flight UI on proximity (matches WTAX
starter node positions)
CLI added (5 flags, 601 documented total now):
--gen-triggers / --gen-triggers-dungeon / --gen-triggers-flightpath
--info-wtrg / --validate-wtrg
Validator catches: triggerId=0 + duplicates, unknown shape /
kind, non-finite center, sphere with radius<=0, box with
all-zero half-extents, teleport / instance with dest=(0,0,0)
(silently does nothing — usually a typo), QuestExploration
without an actionTarget questId.
Novel open replacement for Blizzard's Map.dbc + AreaTable.dbc
+ the AzerothCore-style world_zone SQL tables. The 26th open
format added to the editor.
Defines two related kinds of locator in one catalog:
• Maps — top-level worlds (continents / instances / raids /
battlegrounds / arenas) with a friendly name,
type, expansion tag, and player-count cap.
• Areas — sub-zones within maps with friendly names, parent-
area chain, recommended level range, faction-
territory marker (alliance / horde / contested /
both), exploration XP, and an ambient-sound
cross-reference into WSND.
The runtime uses Areas for minimap labels, location strings
under the player frame, "Discover Sub-zone" XP gains, and
ambient-music selection on zone entry.
Cross-references with previously-added formats:
WMS.area.ambienceSoundId -> WSND.entry.soundId
WMS.area.parentAreaId -> WMS.area.areaId (intra-format
sub-zone hierarchy)
WSPN entries are tied to WMS.area boundaries by
world position (no direct ID — the runtime resolves
position -> area at lookup time)
Format:
• magic "WMSX", version 1, little-endian
• maps[] (each): mapId / name / shortName / mapType /
expansionId / maxPlayers
• areas[] (each): areaId / mapId / parentAreaId / name /
minLevel..maxLevel / factionGroup / explorationXP /
ambienceSoundId
Enums:
• MapType (5): Continent / Instance / Raid / Battleground / Arena
• ExpansionId (5): Classic / Tbc / Wotlk / Cata / Mop
• FactionGroup: Both / Alliance / Horde / Contested
(PvP-flagging zone)
API: WoweeMapsLoader::save / load / exists +
WoweeMaps::findMap / findArea.
Three preset emitters showcase the catalog shape:
• makeStarter — 1 continent + 3 areas with parent chain
(Goldshire is a sub-zone of Elwynn Forest)
• makeClassic — 2 continents + Deadmines instance + 6
areas (Stormwind/Elwynn/Goldshire/Westfall/
Duskwood/Teldrassil/Deadmines) with WSND
ambient-sound refs
• makeBgArena — Alterac Valley (40-player BG) + Nagrand
Arena (5v5 with maxPlayers=10)
CLI added (5 flags, 578 documented total now):
--gen-maps / --gen-maps-classic / --gen-maps-bgarena
--info-wms / --validate-wms
Validator catches: empty map name, unknown mapType / expansion,
BG/Arena with maxPlayers=0 (no participant cap), area ids=0
+ duplicates, empty area name, maxLevel < minLevel, areas
referencing non-existent maps, parentAreaId chains crossing
maps (sub-zones must be on the same world), self-parent.